Improve stripping UI (#9768)
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@@ -1,7 +1,11 @@
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namespace Content.Shared.Ensnaring.Components;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Ensnaring.Components;
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/// <summary>
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/// Use this on an entity that you would like to be ensnared by anything that has the <see cref="SharedEnsnaringComponent"/>
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/// </summary>
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[NetworkedComponent]
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public abstract class SharedEnsnareableComponent : Component
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{
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/// <summary>
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@@ -26,6 +30,17 @@ public abstract class SharedEnsnareableComponent : Component
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public bool IsEnsnared;
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}
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[Serializable, NetSerializable]
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public sealed class EnsnareableComponentState : ComponentState
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{
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public readonly bool IsEnsnared;
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public EnsnareableComponentState(bool isEnsnared)
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{
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IsEnsnared = isEnsnared;
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}
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}
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public sealed class EnsnaredChangedEvent : EntityEventArgs
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{
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public readonly bool IsEnsnared;
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