Nuke ops war anounce sound (#9035)
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@@ -62,7 +62,7 @@ namespace Content.Server.StationEvents.Events
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if (ev.StartAnnouncement != null)
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{
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ChatSystem.DispatchGlobalAnnouncement(Loc.GetString(ev.StartAnnouncement), playDefaultSound: false, colorOverride: Color.Gold);
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ChatSystem.DispatchGlobalAnnouncement(Loc.GetString(ev.StartAnnouncement), playSound: false, colorOverride: Color.Gold);
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}
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if (ev.StartAudio != null)
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@@ -85,7 +85,7 @@ namespace Content.Server.StationEvents.Events
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if (ev.EndAnnouncement != null)
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{
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ChatSystem.DispatchGlobalAnnouncement(Loc.GetString(ev.EndAnnouncement), playDefaultSound: false, colorOverride: Color.Gold);
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ChatSystem.DispatchGlobalAnnouncement(Loc.GetString(ev.EndAnnouncement), playSound: false, colorOverride: Color.Gold);
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}
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if (ev.EndAudio != null)
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