Construction Blast door (#24050)
* construction blast door * fix * price * fix2 * hem * xif * Static
This commit is contained in:
@@ -27,6 +27,16 @@
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- type: Damageable
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damageContainer: StructuralInorganic
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damageModifierSet: StrongMetallic
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- type: ContainerFill
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containers:
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board: [ DoorElectronics ]
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- type: Construction
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graph: BlastDoor
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node: blastdoor
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containers:
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- board
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- type: StaticPrice
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price: 280
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- type: entity
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id: BlastDoorOpen
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@@ -43,3 +53,46 @@
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airBlocked: false
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- type: RadiationBlocker
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enabled: false
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- type: entity
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id: BlastDoorFrame
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parent: BaseStructureDynamic
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name: blast door frame
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description: This one says 'BLAST DONGER'.
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components:
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- type: Sprite
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sprite: Structures/Doors/Shutters/blastdoor.rsi
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state: assembly
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- type: InteractionOutline
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: Metallic
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 300
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: Physics
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bodyType: Static
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- type: Fixtures
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fixtures:
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fix1:
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shape:
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!type:PhysShapeAabb
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bounds: "-0.45,-0.45,0.45,0.45"
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density: 55
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mask:
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- Impassable
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- HighImpassable
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layer:
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- HighImpassable
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- type: Transform
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noRot: true
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- type: Construction
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graph: BlastDoor
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node: frame1
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placement:
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mode: SnapgridCenter
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@@ -0,0 +1,109 @@
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- type: constructionGraph
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id: BlastDoor
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start: start
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graph:
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- node: start
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edges:
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- to: frame1
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completed:
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- !type:SetAnchor
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value: false
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steps:
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- material: Plasteel
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amount: 10
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doAfter: 3
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- node: frame1
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entity: BlastDoorFrame
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actions:
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- !type:SnapToGrid {}
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- !type:SetAnchor {}
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edges:
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- to: frame2
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conditions:
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- !type:EntityAnchored {}
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steps:
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- material: Cable
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amount: 5
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doAfter: 2
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- to: start
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conditions:
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- !type:EntityAnchored
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anchored: false
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completed:
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- !type:SpawnPrototype
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prototype: SheetPlasteel1
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amount: 10
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- !type:DeleteEntity {}
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steps:
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- tool: Welding
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doAfter: 4
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- node: frame2
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edges:
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- to: frame3
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conditions:
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- !type:EntityAnchored {}
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steps:
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- tag: DoorElectronics
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store: board
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name: Door Electronics
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icon:
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sprite: "Objects/Misc/module.rsi"
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state: "door_electronics"
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doAfter: 2
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- to: frame1
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completed:
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- !type:SpawnPrototype
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prototype: CableApcStack1
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amount: 5
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steps:
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- tool: Cutting
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doAfter: 4
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- tool: Prying
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doAfter: 2
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- node: frame3
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edges:
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- to: frame4
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conditions:
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- !type:EntityAnchored {}
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steps:
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- tool: Screwing
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doAfter: 2
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- tool: Prying
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doAfter: 3
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- node: frame4
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edges:
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- to: blastdoor
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conditions:
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- !type:EntityAnchored {}
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steps:
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- tool: Anchoring
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doAfter: 2
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- to: frame2
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conditions:
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- !type:EntityAnchored {}
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completed:
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- !type:EmptyAllContainers
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pickup: true
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emptyAtUser: true
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steps:
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- tool: Screwing
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doAfter: 4
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- tool: Anchoring
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doAfter: 3
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- tool: Prying
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doAfter: 3
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- node: blastdoor
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entity: BlastDoorOpen
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edges:
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- to: frame4
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conditions:
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- !type:DoorWelded
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welded: true
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steps:
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- tool: Anchoring
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doAfter: 2
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@@ -214,7 +214,6 @@
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conditions:
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- !type:TileNotBlocked
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- type: construction
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name: diagonal shuttle wall
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id: DiagonalShuttleWall
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@@ -715,6 +714,21 @@
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placementMode: SnapgridCenter
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canBuildInImpassable: true
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- type: construction
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name: blast door
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id: BlastDoor
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graph: BlastDoor
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startNode: start
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targetNode: blastdoor
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category: construction-category-structures
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description: This one says 'BLAST DONGER'.
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icon:
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sprite: Structures/Doors/Shutters/blastdoor.rsi
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state: closed
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objectType: Structure
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placementMode: SnapgridCenter
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canBuildInImpassable: true
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- type: construction
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name: catwalk
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id: Catwalk
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Binary file not shown.
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After Width: | Height: | Size: 554 B |
@@ -1 +1,50 @@
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{"name":1,"size":{"x":32,"y":32},"states":[{"name":"closing","directions":1,"delays":[[0.1,0.1,0.1,0.1,0.1,0.1,0.1,0.4]]},{"name":"opening","directions":1,"delays":[[0.1,0.1,0.1,0.1,0.1,0.1,0.1,0.4]]},{"name":"open","directions":1},{"name":"closed","directions":1}],"license":"CC-BY-SA-3.0","copyright":"Tgstation at 97b4295aca9f31a750456e40730d05b5837e39fc","version":1}
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Tgstation at 97b4295aca9f31a750456e40730d05b5837e39fc",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "assembly"
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},
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{
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"name": "closing",
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"delays": [
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[
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.4
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]
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]
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},
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{
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"name": "opening",
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"delays": [
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[
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.1,
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0.4
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]
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]
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},
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{
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"name": "open"
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},
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{
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"name": "closed"
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}
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]
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}
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