Construction Blast door (#24050)

* construction blast door

* fix

* price

* fix2

* hem

* xif

* Static
This commit is contained in:
Nim
2024-01-15 14:49:08 +02:00
committed by GitHub
parent df378a6f7c
commit efb424834a
5 changed files with 227 additions and 2 deletions

View File

@@ -27,6 +27,16 @@
- type: Damageable
damageContainer: StructuralInorganic
damageModifierSet: StrongMetallic
- type: ContainerFill
containers:
board: [ DoorElectronics ]
- type: Construction
graph: BlastDoor
node: blastdoor
containers:
- board
- type: StaticPrice
price: 280
- type: entity
id: BlastDoorOpen
@@ -43,3 +53,46 @@
airBlocked: false
- type: RadiationBlocker
enabled: false
- type: entity
id: BlastDoorFrame
parent: BaseStructureDynamic
name: blast door frame
description: This one says 'BLAST DONGER'.
components:
- type: Sprite
sprite: Structures/Doors/Shutters/blastdoor.rsi
state: assembly
- type: InteractionOutline
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 300
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- type: Physics
bodyType: Static
- type: Fixtures
fixtures:
fix1:
shape:
!type:PhysShapeAabb
bounds: "-0.45,-0.45,0.45,0.45"
density: 55
mask:
- Impassable
- HighImpassable
layer:
- HighImpassable
- type: Transform
noRot: true
- type: Construction
graph: BlastDoor
node: frame1
placement:
mode: SnapgridCenter

View File

@@ -0,0 +1,109 @@
- type: constructionGraph
id: BlastDoor
start: start
graph:
- node: start
edges:
- to: frame1
completed:
- !type:SetAnchor
value: false
steps:
- material: Plasteel
amount: 10
doAfter: 3
- node: frame1
entity: BlastDoorFrame
actions:
- !type:SnapToGrid {}
- !type:SetAnchor {}
edges:
- to: frame2
conditions:
- !type:EntityAnchored {}
steps:
- material: Cable
amount: 5
doAfter: 2
- to: start
conditions:
- !type:EntityAnchored
anchored: false
completed:
- !type:SpawnPrototype
prototype: SheetPlasteel1
amount: 10
- !type:DeleteEntity {}
steps:
- tool: Welding
doAfter: 4
- node: frame2
edges:
- to: frame3
conditions:
- !type:EntityAnchored {}
steps:
- tag: DoorElectronics
store: board
name: Door Electronics
icon:
sprite: "Objects/Misc/module.rsi"
state: "door_electronics"
doAfter: 2
- to: frame1
completed:
- !type:SpawnPrototype
prototype: CableApcStack1
amount: 5
steps:
- tool: Cutting
doAfter: 4
- tool: Prying
doAfter: 2
- node: frame3
edges:
- to: frame4
conditions:
- !type:EntityAnchored {}
steps:
- tool: Screwing
doAfter: 2
- tool: Prying
doAfter: 3
- node: frame4
edges:
- to: blastdoor
conditions:
- !type:EntityAnchored {}
steps:
- tool: Anchoring
doAfter: 2
- to: frame2
conditions:
- !type:EntityAnchored {}
completed:
- !type:EmptyAllContainers
pickup: true
emptyAtUser: true
steps:
- tool: Screwing
doAfter: 4
- tool: Anchoring
doAfter: 3
- tool: Prying
doAfter: 3
- node: blastdoor
entity: BlastDoorOpen
edges:
- to: frame4
conditions:
- !type:DoorWelded
welded: true
steps:
- tool: Anchoring
doAfter: 2

View File

@@ -214,7 +214,6 @@
conditions:
- !type:TileNotBlocked
- type: construction
name: diagonal shuttle wall
id: DiagonalShuttleWall
@@ -715,6 +714,21 @@
placementMode: SnapgridCenter
canBuildInImpassable: true
- type: construction
name: blast door
id: BlastDoor
graph: BlastDoor
startNode: start
targetNode: blastdoor
category: construction-category-structures
description: This one says 'BLAST DONGER'.
icon:
sprite: Structures/Doors/Shutters/blastdoor.rsi
state: closed
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: true
- type: construction
name: catwalk
id: Catwalk

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After

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@@ -1 +1,50 @@
{"name":1,"size":{"x":32,"y":32},"states":[{"name":"closing","directions":1,"delays":[[0.1,0.1,0.1,0.1,0.1,0.1,0.1,0.4]]},{"name":"opening","directions":1,"delays":[[0.1,0.1,0.1,0.1,0.1,0.1,0.1,0.4]]},{"name":"open","directions":1},{"name":"closed","directions":1}],"license":"CC-BY-SA-3.0","copyright":"Tgstation at 97b4295aca9f31a750456e40730d05b5837e39fc","version":1}
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Tgstation at 97b4295aca9f31a750456e40730d05b5837e39fc",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "assembly"
},
{
"name": "closing",
"delays": [
[
0.1,
0.1,
0.1,
0.1,
0.1,
0.1,
0.1,
0.4
]
]
},
{
"name": "opening",
"delays": [
[
0.1,
0.1,
0.1,
0.1,
0.1,
0.1,
0.1,
0.4
]
]
},
{
"name": "open"
},
{
"name": "closed"
}
]
}