Vent and Siphon visualizer and icon fixes (#2288)
* Half pipes * PipeVisualizer pipeRSI field * Vent and Siphon visualizer fixes Co-authored-by: py01 <pyronetics01@gmail.com>
This commit is contained in:
@@ -2,20 +2,49 @@
|
||||
using Content.Shared.GameObjects.Components.Atmos;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Client.Interfaces.ResourceManagement;
|
||||
using Robust.Client.ResourceManagement;
|
||||
using Robust.Shared.GameObjects.Components.Renderable;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Utility;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Atmos
|
||||
{
|
||||
[UsedImplicitly]
|
||||
public class PipeVisualizer : AppearanceVisualizer
|
||||
{
|
||||
private RSI _pipeRSI;
|
||||
|
||||
public override void LoadData(YamlMappingNode node)
|
||||
{
|
||||
base.LoadData(node);
|
||||
|
||||
var rsiString = node.GetNode("pipeRSI").ToString();
|
||||
var rsiPath = SharedSpriteComponent.TextureRoot / rsiString;
|
||||
try
|
||||
{
|
||||
var resourceCache = IoCManager.Resolve<IResourceCache>();
|
||||
var resource = resourceCache.GetResource<RSIResource>(rsiPath);
|
||||
_pipeRSI = resource.RSI;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.ErrorS("go.ventvisualizer", "Unable to load RSI '{0}'. Trace:\n{1}", rsiPath, e);
|
||||
}
|
||||
}
|
||||
|
||||
public override void InitializeEntity(IEntity entity)
|
||||
{
|
||||
base.InitializeEntity(entity);
|
||||
if (!entity.TryGetComponent(out ISpriteComponent sprite)) return;
|
||||
sprite.LayerMapReserveBlank(Layer.PipeBase);
|
||||
var pipeBaseLayer = sprite.LayerMapGet(Layer.PipeBase);
|
||||
sprite.LayerSetRSI(pipeBaseLayer, _pipeRSI);
|
||||
sprite.LayerSetVisible(pipeBaseLayer, true);
|
||||
}
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ using Robust.Shared.Utility;
|
||||
using System;
|
||||
using Content.Shared.GameObjects.Components.Atmos;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Atmos
|
||||
{
|
||||
@@ -37,23 +38,26 @@ namespace Content.Client.GameObjects.Components.Atmos
|
||||
}
|
||||
}
|
||||
|
||||
public override void InitializeEntity(IEntity entity)
|
||||
{
|
||||
base.InitializeEntity(entity);
|
||||
if (!entity.TryGetComponent(out ISpriteComponent sprite)) return;
|
||||
sprite.LayerMapReserveBlank(Layer.SiphonBase);
|
||||
var pipeBaseLayer = sprite.LayerMapGet(Layer.SiphonBase);
|
||||
sprite.LayerSetRSI(pipeBaseLayer, _siphonRSI);
|
||||
sprite.LayerSetVisible(pipeBaseLayer, true);
|
||||
}
|
||||
|
||||
public override void OnChangeData(AppearanceComponent component)
|
||||
{
|
||||
base.OnChangeData(component);
|
||||
|
||||
if (!component.Owner.TryGetComponent(out ISpriteComponent sprite))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!component.TryGetData(SiphonVisuals.VisualState, out SiphonVisualState siphonVisualState))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!component.Owner.TryGetComponent(out ISpriteComponent sprite)) return;
|
||||
if (!component.TryGetData(SiphonVisuals.VisualState, out SiphonVisualState siphonVisualState)) return;
|
||||
|
||||
var siphonBaseState = "scrub";
|
||||
siphonBaseState += siphonVisualState.SiphonEnabled ? "On" : "Off";
|
||||
|
||||
sprite.LayerMapReserveBlank(Layer.SiphonBase);
|
||||
var baseSiphonLayer = sprite.LayerMapGet(Layer.SiphonBase);
|
||||
sprite.LayerSetRSI(baseSiphonLayer, _siphonRSI);
|
||||
sprite.LayerSetState(baseSiphonLayer, siphonBaseState);
|
||||
|
||||
@@ -11,6 +11,7 @@ using Robust.Shared.Utility;
|
||||
using System;
|
||||
using Content.Shared.GameObjects.Components.Atmos;
|
||||
using YamlDotNet.RepresentationModel;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Atmos
|
||||
{
|
||||
@@ -37,23 +38,26 @@ namespace Content.Client.GameObjects.Components.Atmos
|
||||
}
|
||||
}
|
||||
|
||||
public override void InitializeEntity(IEntity entity)
|
||||
{
|
||||
base.InitializeEntity(entity);
|
||||
if (!entity.TryGetComponent(out ISpriteComponent sprite)) return;
|
||||
sprite.LayerMapReserveBlank(Layer.VentBase);
|
||||
var pipeBaseLayer = sprite.LayerMapGet(Layer.VentBase);
|
||||
sprite.LayerSetRSI(pipeBaseLayer, _ventRSI);
|
||||
sprite.LayerSetVisible(pipeBaseLayer, true);
|
||||
}
|
||||
|
||||
public override void OnChangeData(AppearanceComponent component)
|
||||
{
|
||||
base.OnChangeData(component);
|
||||
|
||||
if (!component.Owner.TryGetComponent(out ISpriteComponent sprite))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!component.TryGetData(VentVisuals.VisualState, out VentVisualState ventVisualState))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!component.Owner.TryGetComponent(out ISpriteComponent sprite)) return;
|
||||
if (!component.TryGetData(VentVisuals.VisualState, out VentVisualState ventVisualState)) return;
|
||||
|
||||
var ventBaseState = "vent";
|
||||
ventBaseState += ventVisualState.VentEnabled ? "On" : "Off";
|
||||
|
||||
sprite.LayerMapReserveBlank(Layer.VentBase);
|
||||
var baseVentLayer = sprite.LayerMapGet(Layer.VentBase);
|
||||
sprite.LayerSetRSI(baseVentLayer, _ventRSI);
|
||||
sprite.LayerSetState(baseVentLayer, ventBaseState);
|
||||
|
||||
Reference in New Issue
Block a user