- fix: engine update fix
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@@ -137,9 +137,9 @@ public sealed partial class ShuttleNavControl : BaseShuttleControl
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var mapPos = _transform.ToMapCoordinates(_coordinates.Value);
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var offset = _coordinates.Value.Position;
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var posMatrix = Matrix3.CreateTransform(offset, _rotation.Value);
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var posMatrix = Matrix3Helpers.CreateTransform(offset, _rotation.Value);
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var (_, ourEntRot, ourEntMatrix) = _transform.GetWorldPositionRotationMatrix(_coordinates.Value.EntityId);
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Matrix3.Multiply(posMatrix, ourEntMatrix, out var ourWorldMatrix);
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ContentMathHelper.Multiply(posMatrix, ourEntMatrix, out var ourWorldMatrix);
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var ourWorldMatrixInvert = ourWorldMatrix.Invert();
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// Draw our grid in detail
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@@ -148,7 +148,7 @@ public sealed partial class ShuttleNavControl : BaseShuttleControl
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fixturesQuery.HasComponent(ourGridId.Value))
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{
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var ourGridMatrix = _transform.GetWorldMatrix(ourGridId.Value);
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Matrix3.Multiply(in ourGridMatrix, in ourWorldMatrixInvert, out var matrix);
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ContentMathHelper.Multiply(ourGridMatrix, ourWorldMatrixInvert, out var matrix);
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var color = _shuttles.GetIFFColor(ourGridId.Value, self: true);
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DrawGrid(handle, matrix, (ourGridId.Value, ourGrid), color);
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@@ -194,7 +194,7 @@ public sealed partial class ShuttleNavControl : BaseShuttleControl
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continue;
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var gridMatrix = _transform.GetWorldMatrix(gUid);
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Matrix3.Multiply(in gridMatrix, in ourWorldMatrixInvert, out var matty);
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ContentMathHelper.Multiply(gridMatrix, ourWorldMatrixInvert, out var matty);
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var color = _shuttles.GetIFFColor(grid, self: false, iff);
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// Others default:
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