- fix: engine update fix
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@@ -72,9 +72,8 @@ public sealed class ExplosionGridTileFlood : ExplosionTileFlood
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var transform = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Grid.Owner);
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var size = (float) Grid.TileSize;
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_matrix.R0C2 = size / 2;
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_matrix.R1C2 = size / 2;
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_matrix *= transform.WorldMatrix * Matrix3.Invert(spaceMatrix);
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_matrix *= transform.WorldMatrix * ContentMathHelper.Invert(spaceMatrix);
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var relativeAngle = transform.WorldRotation - spaceAngle;
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_offset = relativeAngle.RotateVec(new Vector2(size / 4, size / 4));
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}
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