Fix tranq rounds injecting when reflected (#26141)

* Fix tranq rounds injecting when reflected

* Cleanup using directives

* Remove FixtureId from component
This commit is contained in:
Tayrtahn
2024-03-15 09:57:15 -04:00
committed by GitHub
parent 1938768ea6
commit f0dfe3f6fb
2 changed files with 5 additions and 11 deletions

View File

@@ -25,7 +25,4 @@ public sealed partial class SolutionInjectOnCollideComponent : Component
/// </summary>
[DataField("blockSlots"), ViewVariables(VVAccess.ReadWrite)]
public SlotFlags BlockSlots = SlotFlags.MASK;
[DataField]
public string FixtureId = SharedProjectileSystem.ProjectileFixture;
}