Clockwork structures and furniture (#24673)

* sprites

something something strength and certainty of steel (except this is brass)

* test1

* commas it was commas

* commas and brackets

* LET THERE BE BRASS

* brass-glass-etc-windows-thindows-floors-lattice

* ALL THE STRUCTURES!!

"Which structures did you add?"
"all."

* buyable brass

and on the first day the quartermaster said "let there be brass" and all the cargo techs stopped inve$ting in awe

* Update windoor.yml

i forgor 💀

* Update tiles.ftl

* i hate random capital letters

* linter fix 1

whew, thank god for linters

* fix 2

* maybe this

shot in the dark, idk what the hell i'm doing hopefully this fixes it?

* fix attempt 1

weather to true, maybe the thingy got confused?

* remove clockwork lattice

it's fixed the test fail... but at what cost?

* changes 1

* fix clockwork windoor

* FLOORS

HAHAHA LET THERE BE FLOORS

* try linter fix 1

i love linters they find things i'd never catch myself

* tweaks fixes 1

fixes merge conflict and does more stuff part two later because i'm tired

* tweaks fixes 2

i should probably do this stuff during the day when i have more energy but eh

* Update assembly.yml

* Update chairs.yml

* fix door sprites

somehow the deny_unlit was broken for all the clockwork doors

* fix glass.yml
This commit is contained in:
MACMAN2003
2024-03-05 16:25:59 -08:00
committed by GitHub
parent b66bad25ca
commit f0e8695a91
154 changed files with 2579 additions and 10 deletions

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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/blob/99e6a1b09e800f1dd5ac6003053e0a8b05939511/icons/obj/smooth_structures/lattice_clockwork.dmi",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "clock_lattice"
}
]
}

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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/blob/cf00ca220063bedbb8838277bec32ef8ce90ede7/icons/turf/floors.dmi, item icons taken from tgstation at https://github.com/tgstation/tgstation/blob/c0f9d2e7e84856063bf2dbb93b35dc5c62cfdd5c/icons/obj/tiles.dmi",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "clockwork_floor"
},
{
"name": "reebe"
},
{
"name": "reebemap"
},
{
"name": "reebespawn"
},
{
"name": "reebelattice"
},
{
"name": "reebegame"
},
{
"name": "clockwork_floor_filled"
}
]
}

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