Clockwork structures and furniture (#24673)
* sprites
something something strength and certainty of steel (except this is brass)
* test1
* commas it was commas
* commas and brackets
* LET THERE BE BRASS
* brass-glass-etc-windows-thindows-floors-lattice
* ALL THE STRUCTURES!!
"Which structures did you add?"
"all."
* buyable brass
and on the first day the quartermaster said "let there be brass" and all the cargo techs stopped inve$ting in awe
* Update windoor.yml
i forgor 💀
* Update tiles.ftl
* i hate random capital letters
* linter fix 1
whew, thank god for linters
* fix 2
* maybe this
shot in the dark, idk what the hell i'm doing hopefully this fixes it?
* fix attempt 1
weather to true, maybe the thingy got confused?
* remove clockwork lattice
it's fixed the test fail... but at what cost?
* changes 1
* fix clockwork windoor
* FLOORS
HAHAHA LET THERE BE FLOORS
* try linter fix 1
i love linters they find things i'd never catch myself
* tweaks fixes 1
fixes merge conflict and does more stuff part two later because i'm tired
* tweaks fixes 2
i should probably do this stuff during the day when i have more energy but eh
* Update assembly.yml
* Update chairs.yml
* fix door sprites
somehow the deny_unlit was broken for all the clockwork doors
* fix glass.yml
BIN
Resources/Textures/Tiles/Misc/clockwork/clockwork_floor.png
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After Width: | Height: | Size: 997 B |
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After Width: | Height: | Size: 944 B |
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After Width: | Height: | Size: 452 B |
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/blob/99e6a1b09e800f1dd5ac6003053e0a8b05939511/icons/obj/smooth_structures/lattice_clockwork.dmi",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "clock_lattice"
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}
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]
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}
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32
Resources/Textures/Tiles/Misc/clockwork/meta.json
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/blob/cf00ca220063bedbb8838277bec32ef8ce90ede7/icons/turf/floors.dmi, item icons taken from tgstation at https://github.com/tgstation/tgstation/blob/c0f9d2e7e84856063bf2dbb93b35dc5c62cfdd5c/icons/obj/tiles.dmi",
|
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"size": {
|
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"x": 32,
|
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"y": 32
|
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},
|
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"states": [
|
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{
|
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"name": "clockwork_floor"
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},
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{
|
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"name": "reebe"
|
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},
|
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{
|
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"name": "reebemap"
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},
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{
|
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"name": "reebespawn"
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},
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{
|
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"name": "reebelattice"
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},
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{
|
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"name": "reebegame"
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},
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{
|
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"name": "clockwork_floor_filled"
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}
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]
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}
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BIN
Resources/Textures/Tiles/Misc/clockwork/reebe.png
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After Width: | Height: | Size: 757 B |
BIN
Resources/Textures/Tiles/Misc/clockwork/reebegame.png
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After Width: | Height: | Size: 125 B |
BIN
Resources/Textures/Tiles/Misc/clockwork/reebelattice.png
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After Width: | Height: | Size: 296 B |
BIN
Resources/Textures/Tiles/Misc/clockwork/reebemap.png
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After Width: | Height: | Size: 124 B |
BIN
Resources/Textures/Tiles/Misc/clockwork/reebespawn.png
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After Width: | Height: | Size: 241 B |