Inline GetAllComponents
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@@ -1,6 +1,8 @@
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using System.Collections.Generic;
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using Content.Shared.Item;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Items
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{
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@@ -10,7 +12,7 @@ namespace Content.Server.Items
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{
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public override void RemovedFromSlot()
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{
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foreach (var component in Owner.GetAllComponents<ISpriteRenderableComponent>())
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foreach (var component in IoCManager.Resolve<IEntityManager>().GetComponents<ISpriteRenderableComponent>(Owner.Uid))
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{
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component.Visible = true;
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}
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@@ -18,7 +20,7 @@ namespace Content.Server.Items
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public override void EquippedToSlot()
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{
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foreach (var component in Owner.GetAllComponents<ISpriteRenderableComponent>())
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foreach (var component in IoCManager.Resolve<IEntityManager>().GetComponents<ISpriteRenderableComponent>(Owner.Uid))
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{
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component.Visible = false;
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}
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