Arachnid rework (#18631)
* Merge before I fuck up anything again * craft whitelist * Sericulture * Spider * gone * quickly fixed * and coders taketh away * And we take more away * sericulture improvements * arachnid * better webbed * OH WAIT * test fail
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@@ -91,6 +91,14 @@
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flatReductions:
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Blunt: 5
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- type: damageModifierSet
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id: Web # Very flammable, can be easily hacked and slashed, but shooting or hitting it is another story.
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coefficients:
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Blunt: 0.7
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Slash: 2.0
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Piercing: 0.7
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Heat: 3.0
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- type: damageModifierSet
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id: Slime
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coefficients:
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@@ -131,13 +139,10 @@
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Shock: 1.2
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- type: damageModifierSet
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id: Arachnid # Don't do too well with high temperatures, venomous (well some kinds anyways) and have an exo-skeleton (so probably harder to stab but easier to... break?)
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id: Arachnid # Exo-skeleton, should have simillarities to skeleton resistances.
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coefficients:
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Blunt: 1.15
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Piercing: 1.15
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Slash: 0.85
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Heat: 1.25
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Poison: 0.8
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Blunt: 1.1
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Heat: 1.5
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- type: damageModifierSet
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id: Moth # Slightly worse at everything but cold
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