Arachnid rework (#18631)

* Merge before I fuck up anything again

* craft whitelist

* Sericulture

* Spider

* gone

* quickly fixed

* and coders taketh away

* And we take more away

* sericulture improvements

* arachnid

* better webbed

* OH WAIT

* test fail
This commit is contained in:
PixelTK
2023-08-13 08:38:05 +01:00
committed by GitHub
parent f1af1ba8c8
commit f189b73fe5
58 changed files with 860 additions and 62 deletions

View File

@@ -91,6 +91,14 @@
flatReductions:
Blunt: 5
- type: damageModifierSet
id: Web # Very flammable, can be easily hacked and slashed, but shooting or hitting it is another story.
coefficients:
Blunt: 0.7
Slash: 2.0
Piercing: 0.7
Heat: 3.0
- type: damageModifierSet
id: Slime
coefficients:
@@ -131,13 +139,10 @@
Shock: 1.2
- type: damageModifierSet
id: Arachnid # Don't do too well with high temperatures, venomous (well some kinds anyways) and have an exo-skeleton (so probably harder to stab but easier to... break?)
id: Arachnid # Exo-skeleton, should have simillarities to skeleton resistances.
coefficients:
Blunt: 1.15
Piercing: 1.15
Slash: 0.85
Heat: 1.25
Poison: 0.8
Blunt: 1.1
Heat: 1.5
- type: damageModifierSet
id: Moth # Slightly worse at everything but cold