From f21a119749692d38be5b28bccbf2e9cc15163091 Mon Sep 17 00:00:00 2001 From: Moony Date: Wed, 6 Apr 2022 14:41:47 -0500 Subject: [PATCH] Fix melee swings on people (#7449) --- Content.Server/Weapon/Melee/MeleeWeaponSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Weapon/Melee/MeleeWeaponSystem.cs b/Content.Server/Weapon/Melee/MeleeWeaponSystem.cs index 83a6118ea2..e2926ae7bf 100644 --- a/Content.Server/Weapon/Melee/MeleeWeaponSystem.cs +++ b/Content.Server/Weapon/Melee/MeleeWeaponSystem.cs @@ -258,7 +258,7 @@ namespace Content.Server.Weapon.Melee var castAngle = new Angle(baseAngle + increment * i); var res = Get().IntersectRay(mapId, new CollisionRay(position, castAngle.ToWorldVec(), - (int) (CollisionGroup.Impassable | CollisionGroup.MobImpassable)), range, ignore).ToList(); + (int) (CollisionGroup.MobMask | CollisionGroup.Opaque)), range, ignore).ToList(); if (res.Count != 0) {