Checking for used utensils actually happens now (#23766)

checking for utensils actually happens now
This commit is contained in:
GreyMario
2024-01-08 23:33:17 -08:00
committed by GitHub
parent 5db615af54
commit f2647ac8d4

View File

@@ -422,7 +422,7 @@ public sealed class FoodSystem : EntitySystem
{ {
utensils = new List<EntityUid>(); utensils = new List<EntityUid>();
if (component.Utensil != UtensilType.None) if (component.Utensil == UtensilType.None)
return true; return true;
if (!Resolve(user, ref hands, false)) if (!Resolve(user, ref hands, false))