Fixes obsolete Transform warnings in Content. (#25256)

* Fix TransformComponent.MapPosition warnings in Content.Client

* Fix TransformComponent.MapPosition warnings in Content.IntegrationTests

* Fix TransformComponent.MapPosition warnings in Content.Shared

* Fix TransformComponent.MapPosition warnings in Content.Server

* Fix TransformComponent.WorldPosition warnings in Content.Shared

* Fix TransformComponent.WorldPosition warnings in Content.Client
Excepts ClickableComponent b/c that needs to be ECS'd entirely later

* Fix TransformComponent.WorldPosition warnings in Content.Server

* Fix TransformComponent.WorldRotation warnings in Content.*

* Fix TransformComponent.MapPosition warnings I missed

* Fix TransformComponent.WorldMatrix warnings in Content.*

* Fix TransformComponent.InvWorldMatrix warnings in Content.*

* Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.*

* Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.*

* Fix TransformComponent.GetWorldPositionRotation warnings in Content.*

* Fix TransformComponent.Anchored.set warnings in Content.*

* Fix TransformComponent.Coordinates.set warnings in Content.*

* Fix TransformComponent.LocalPosition.set warnings in Content.*

* Fix TransformComponent.AttachToGridOrMap warnings in Content.*

* Fix TransformComponent.AttachParent warnings in Content.*

* Preempt TransformComponent.LocalRotation.set warnings in Content.Shared

* Preempt TransformComponent.LocalRotation.set warnings in Content.Client

* Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests

* Preempt TransformComponent.LocalRotation.set warnings in Content.Server

* Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.*

* ECS ClickableComponent

* Fix obsolete SharedTransformSystem methods in Content.*

* Fix ExplosionOverlay `SharedTransformSystem` dependency

* Maybe fix null eye position breaking tests

* MGS requested changes
This commit is contained in:
TemporalOroboros
2024-02-26 17:06:20 -08:00
committed by GitHub
parent cb45b6c072
commit f284b43ff6
154 changed files with 605 additions and 428 deletions

View File

@@ -7,6 +7,7 @@ namespace Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Systems;
public sealed class EmpArtifactSystem : EntitySystem
{
[Dependency] private readonly EmpSystem _emp = default!;
[Dependency] private readonly SharedTransformSystem _xform = default!;
/// <inheritdoc/>
public override void Initialize()
@@ -16,6 +17,6 @@ public sealed class EmpArtifactSystem : EntitySystem
private void OnActivate(EntityUid uid, EmpArtifactComponent component, ArtifactActivatedEvent args)
{
_emp.EmpPulse(Transform(uid).MapPosition, component.Range, component.EnergyConsumption, component.DisableDuration);
_emp.EmpPulse(_xform.GetMapCoordinates(uid), component.Range, component.EnergyConsumption, component.DisableDuration);
}
}

View File

@@ -32,7 +32,7 @@ public sealed class SpawnArtifactSystem : EntitySystem
if (component.Spawns is not {} spawns)
return;
var artifactCord = Transform(uid).MapPosition;
var artifactCord = _transform.GetMapCoordinates(uid);
foreach (var spawn in EntitySpawnCollection.GetSpawns(spawns, _random))
{
var dx = _random.NextFloat(-component.Range, component.Range);

View File

@@ -19,6 +19,7 @@ public sealed class ThrowArtifactSystem : EntitySystem
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly ThrowingSystem _throwing = default!;
[Dependency] private readonly TileSystem _tile = default!;
[Dependency] private readonly SharedTransformSystem _xformSystem = default!;
/// <inheritdoc/>
public override void Initialize()
@@ -32,7 +33,7 @@ public sealed class ThrowArtifactSystem : EntitySystem
if (_map.TryGetGrid(xform.GridUid, out var grid))
{
var tiles = grid.GetTilesIntersecting(
Box2.CenteredAround(xform.WorldPosition, new Vector2(component.Range * 2, component.Range)));
Box2.CenteredAround(_xformSystem.GetWorldPosition(xform), new Vector2(component.Range * 2, component.Range)));
foreach (var tile in tiles)
{
@@ -51,9 +52,7 @@ public sealed class ThrowArtifactSystem : EntitySystem
&& (phys.CollisionMask & (int) CollisionGroup.GhostImpassable) != 0)
continue;
var tempXform = Transform(ent);
var foo = tempXform.MapPosition.Position - xform.MapPosition.Position;
var foo = _xformSystem.GetWorldPosition(ent) - _xformSystem.GetWorldPosition(xform);
_throwing.TryThrow(ent, foo*2, component.ThrowStrength, uid, 0);
}
}