Remove superseded machine linking code (#18244)

This commit is contained in:
Leon Friedrich
2023-07-24 14:07:35 +12:00
committed by GitHub
parent a4063a5e33
commit f2bfdd8e17
44 changed files with 58 additions and 1259 deletions

View File

@@ -1,89 +0,0 @@
using Content.Shared.MachineLinking;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
namespace Content.Client.MachineLinking.UI
{
public sealed class SignalPortSelectorBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private SignalPortSelectorMenu? _menu;
[ViewVariables]
private string? _selectedTransmitterPort;
[ViewVariables]
private string? _selectedReceiverPort;
public SignalPortSelectorBoundUserInterface([NotNull] EntityUid owner, [NotNull] Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_menu = new SignalPortSelectorMenu(this);
_menu.OnClose += Close;
_menu.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
switch (state)
{
case SignalPortsState data:
_menu?.UpdateState(data);
_selectedTransmitterPort = null;
_selectedReceiverPort = null;
break;
}
}
public void OnTransmitterPortSelected(string port)
{
_selectedTransmitterPort = port;
if (_selectedReceiverPort != null)
{
SendMessage(new SignalPortSelected(_selectedTransmitterPort, _selectedReceiverPort));
_selectedTransmitterPort = null;
_selectedReceiverPort = null;
}
}
public void OnReceiverPortSelected(string port)
{
_selectedReceiverPort = port;
if (_selectedTransmitterPort != null)
{
SendMessage(new SignalPortSelected(_selectedTransmitterPort, _selectedReceiverPort));
_selectedTransmitterPort = null;
_selectedReceiverPort = null;
}
}
public void OnClearPressed()
{
_selectedTransmitterPort = null;
_selectedReceiverPort = null;
SendMessage(new LinkerClearSelected());
}
public void OnLinkDefaultPressed()
{
_selectedTransmitterPort = null;
_selectedReceiverPort = null;
SendMessage(new LinkerLinkDefaultSelected());
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_menu?.Dispose();
}
}
}

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@@ -1,19 +0,0 @@
<DefaultWindow xmlns="https://spacestation14.io" Title="{Loc signal-port-selector-menu-title}" MinSize="400 200">
<BoxContainer Orientation="Vertical" VerticalExpand="True">
<BoxContainer Orientation="Horizontal" HorizontalExpand="True" VerticalExpand="True">
<BoxContainer Orientation="Vertical" HorizontalExpand="True" SizeFlagsStretchRatio="0.3">
<RichTextLabel Name="HeaderLeft"/>
<BoxContainer Name="ButtonContainerLeft" Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True"/>
</BoxContainer>
<BoxContainer Name="ContainerMiddle" Orientation="Vertical" HorizontalExpand="True" SizeFlagsStretchRatio="0.2"/>
<BoxContainer Orientation="Vertical" HorizontalExpand="True" SizeFlagsStretchRatio="0.3">
<RichTextLabel Name="HeaderRight"/>
<BoxContainer Name="ButtonContainerRight" Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True"/>
</BoxContainer>
</BoxContainer>
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
<Button Name="ButtonClear" Text="{Loc signal-port-selector-menu-clear}"/>
<Button Name="ButtonLinkDefault" Text="{Loc signal-port-selector-menu-link-defaults}"/>
</BoxContainer>
</BoxContainer>
</DefaultWindow>

View File

@@ -1,97 +0,0 @@
using System.Numerics;
using Content.Shared.MachineLinking;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Client.Graphics;
using Robust.Shared.Prototypes;
namespace Content.Client.MachineLinking.UI
{
[GenerateTypedNameReferences]
public sealed partial class SignalPortSelectorMenu : DefaultWindow
{
private SignalPortSelectorBoundUserInterface _bui;
private LinksRender _links;
private ButtonGroup _buttonGroup = new();
private IPrototypeManager _protoMan;
public SignalPortSelectorMenu(SignalPortSelectorBoundUserInterface boundUserInterface)
{
RobustXamlLoader.Load(this);
_bui = boundUserInterface;
_links = new(ButtonContainerLeft, ButtonContainerRight);
ContainerMiddle.AddChild(_links);
ButtonClear.OnPressed += _ => _bui.OnClearPressed();
ButtonLinkDefault.OnPressed += _ => _bui.OnLinkDefaultPressed();
_protoMan = IoCManager.Resolve<IPrototypeManager>();
}
public void UpdateState(SignalPortsState state)
{
HeaderLeft.SetMessage(state.TransmitterName);
ButtonContainerLeft.DisposeAllChildren();
foreach (var port in state.TransmitterPorts)
{
var proto = _protoMan.Index<TransmitterPortPrototype>(port);
var portButton = new Button()
{
Text = Loc.GetString(proto.Name),
ToolTip = Loc.GetString(proto.Description),
ToggleMode = true,
Group = _buttonGroup
};
portButton.OnPressed += _ => _bui.OnTransmitterPortSelected(port);
ButtonContainerLeft.AddChild(portButton);
}
HeaderRight.SetMessage(state.ReceiverName);
ButtonContainerRight.DisposeAllChildren();
foreach (var port in state.ReceiverPorts)
{
var proto = _protoMan.Index<ReceiverPortPrototype>(port);
var portButton = new Button()
{
Text = Loc.GetString(proto.Name),
ToolTip = Loc.GetString(proto.Description),
ToggleMode = true,
Group = _buttonGroup
};
portButton.OnPressed += _ => _bui.OnReceiverPortSelected(port);
ButtonContainerRight.AddChild(portButton);
}
_links.Links = state.Links;
}
private sealed class LinksRender : Control
{
public List<(int, int)> Links = new();
public BoxContainer LeftButton;
public BoxContainer RightButton;
public LinksRender(BoxContainer leftButton, BoxContainer rightButton)
{
LeftButton = leftButton;
RightButton = rightButton;
}
protected override void Draw(DrawingHandleScreen handle)
{
var leftOffset = LeftButton.PixelPosition.Y;
var rightOffset = RightButton.PixelPosition.Y;
foreach (var (left, right) in Links)
{
var leftChild = LeftButton.GetChild(left);
var rightChild = RightButton.GetChild(right);
var y1 = leftChild.PixelPosition.Y + leftChild.PixelHeight / 2 + leftOffset;
var y2 = rightChild.PixelPosition.Y + rightChild.PixelHeight / 2 + rightOffset;
handle.DrawLine(new Vector2(0, y1), new Vector2(PixelWidth, y2), Color.Cyan);
}
}
}
}
}