Remove superseded machine linking code (#18244)

This commit is contained in:
Leon Friedrich
2023-07-24 14:07:35 +12:00
committed by GitHub
parent a4063a5e33
commit f2bfdd8e17
44 changed files with 58 additions and 1259 deletions

View File

@@ -9,7 +9,6 @@ using Content.Shared.Doors.Systems;
using Content.Shared.Interaction;
using Robust.Server.GameObjects;
using Content.Shared.Wires;
using Content.Server.MachineLinking.System;
namespace Content.Server.Doors.Systems
{
@@ -17,7 +16,6 @@ namespace Content.Server.Doors.Systems
{
[Dependency] private readonly WiresSystem _wiresSystem = default!;
[Dependency] private readonly PowerReceiverSystem _power = default!;
[Dependency] private readonly SignalLinkerSystem _signalSystem = default!;
[Dependency] private readonly DoorBoltSystem _bolts = default!;
public override void Initialize()