Remove superseded machine linking code (#18244)

This commit is contained in:
Leon Friedrich
2023-07-24 14:07:35 +12:00
committed by GitHub
parent a4063a5e33
commit f2bfdd8e17
44 changed files with 58 additions and 1259 deletions

View File

@@ -1,4 +1,4 @@
using Content.Shared.MachineLinking;
using Content.Shared.DeviceLinking;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
@@ -31,13 +31,13 @@ public sealed class ConveyorComponent : Component
[ViewVariables]
public bool Powered;
[DataField("forwardPort", customTypeSerializer: typeof(PrototypeIdSerializer<ReceiverPortPrototype>))]
[DataField("forwardPort", customTypeSerializer: typeof(PrototypeIdSerializer<SinkPortPrototype>))]
public string ForwardPort = "Forward";
[DataField("reversePort", customTypeSerializer: typeof(PrototypeIdSerializer<TransmitterPortPrototype>))]
[DataField("reversePort", customTypeSerializer: typeof(PrototypeIdSerializer<SinkPortPrototype>))]
public string ReversePort = "Reverse";
[DataField("offPort", customTypeSerializer: typeof(PrototypeIdSerializer<TransmitterPortPrototype>))]
[DataField("offPort", customTypeSerializer: typeof(PrototypeIdSerializer<SinkPortPrototype>))]
public string OffPort = "Off";
[ViewVariables]