Move ActorComponent to shared (#21293)
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@@ -8,6 +8,7 @@ using Content.Shared.DeviceNetwork;
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using Content.Shared.SurveillanceCamera;
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using Content.Shared.Verbs;
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using Robust.Server.GameObjects;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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namespace Content.Server.SurveillanceCamera;
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@@ -58,7 +59,7 @@ public sealed class SurveillanceCameraSystem : EntitySystem
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SubscribeLocalEvent<SurveillanceCameraComponent, SurveillanceCameraSetupSetName>(OnSetName);
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SubscribeLocalEvent<SurveillanceCameraComponent, SurveillanceCameraSetupSetNetwork>(OnSetNetwork);
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SubscribeLocalEvent<SurveillanceCameraComponent, GetVerbsEvent<AlternativeVerb>>(AddVerbs);
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SubscribeLocalEvent<SurveillanceCameraComponent, EmpPulseEvent>(OnEmpPulse);
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SubscribeLocalEvent<SurveillanceCameraComponent, EmpDisabledRemoved>(OnEmpDisabledRemoved);
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}
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