ECS and cleanup body system, merge body templates and presets into body prototypes (#11991)

Co-authored-by: Jezithyr <Jezithyr@gmail.com>
This commit is contained in:
DrSmugleaf
2022-10-23 00:46:28 +02:00
committed by GitHub
parent 9a38736c3c
commit f323fb7644
140 changed files with 2478 additions and 2571 deletions

View File

@@ -1,4 +1,4 @@
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Shared.Administration;
using Robust.Shared.Console;
@@ -19,35 +19,28 @@ namespace Content.Server.Administration.Commands
return;
}
if (!EntityUid.TryParse(args[0], out var entityUid))
if (!EntityUid.TryParse(args[0], out var childId))
{
shell.WriteError(Loc.GetString("shell-entity-uid-must-be-number"));
return;
}
if (!EntityUid.TryParse(args[1], out var storageUid))
if (!EntityUid.TryParse(args[1], out var parentId))
{
shell.WriteError(Loc.GetString("shell-entity-uid-must-be-number"));
return;
}
var entityManager = IoCManager.Resolve<IEntityManager>();
var bodySystem = entityManager.System<BodySystem>();
if (entityManager.TryGetComponent<BodyComponent>(storageUid, out var storage)
&& entityManager.TryGetComponent<BodyPartComponent>(entityUid, out var bodyPart))
if (bodySystem.TryCreatePartSlotAndAttach(parentId, args[3], childId))
{
if (storage.TryAddPart(args[3], bodyPart))
{
shell.WriteLine($@"Added {entityUid} to {storageUid}.");
}
else
{
shell.WriteError($@"Could not add {entityUid} to {storageUid}.");
}
shell.WriteLine($@"Added {childId} to {parentId}.");
}
else
{
shell.WriteError("Could not insert.");
shell.WriteError($@"Could not add {childId} to {parentId}.");
}
}
}

View File

@@ -1,6 +1,5 @@
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Shared.Administration;
using Content.Shared.Body.Components;
using Robust.Shared.Console;
namespace Content.Server.Administration.Commands
@@ -20,35 +19,28 @@ namespace Content.Server.Administration.Commands
return;
}
if (!EntityUid.TryParse(args[0], out var entityUid))
if (!EntityUid.TryParse(args[0], out var organId))
{
shell.WriteError(Loc.GetString("shell-entity-uid-must-be-number"));
return;
}
if (!EntityUid.TryParse(args[1], out var storageUid))
if (!EntityUid.TryParse(args[1], out var partId))
{
shell.WriteError(Loc.GetString("shell-entity-uid-must-be-number"));
return;
}
var entityManager = IoCManager.Resolve<IEntityManager>();
var bodySystem = entityManager.System<BodySystem>();
if (entityManager.TryGetComponent<BodyPartComponent>(storageUid, out var storage)
&& entityManager.TryGetComponent<MechanismComponent>(entityUid, out var bodyPart))
if (bodySystem.AddOrganToFirstValidSlot(organId, partId))
{
if (storage.TryAddMechanism(bodyPart))
{
shell.WriteLine($@"Added {entityUid} to {storageUid}.");
}
else
{
shell.WriteError($@"Could not add {entityUid} to {storageUid}.");
}
shell.WriteLine($@"Added {organId} to {partId}.");
}
else
{
shell.WriteError("Could not insert.");
shell.WriteError($@"Could not add {organId} to {partId}.");
}
}
}

View File

@@ -1,4 +1,4 @@
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Shared.Administration;
using Robust.Shared.Console;
@@ -26,16 +26,11 @@ namespace Content.Server.Administration.Commands
}
var entityManager = IoCManager.Resolve<IEntityManager>();
var bodySystem = entityManager.System<BodySystem>();
if (!entityManager.TryGetComponent<TransformComponent>(entityUid, out var transform)) return;
var parent = transform.ParentUid;
if (entityManager.TryGetComponent<BodyComponent>(parent, out var body) &&
entityManager.TryGetComponent<BodyPartComponent>(entityUid, out var part))
if (bodySystem.DropPart(entityUid))
{
body.RemovePart(part);
shell.WriteLine($"Removed body part {entityManager.ToPrettyString(entityUid)}.");
}
else
{

View File

@@ -1,6 +1,5 @@
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Shared.Administration;
using Content.Shared.Body.Components;
using Robust.Shared.Console;
namespace Content.Server.Administration.Commands
@@ -27,15 +26,11 @@ namespace Content.Server.Administration.Commands
}
var entityManager = IoCManager.Resolve<IEntityManager>();
var bodySystem = entityManager.System<BodySystem>();
if (!entityManager.TryGetComponent<TransformComponent>(entityUid, out var transform)) return;
var parent = transform.ParentUid;
if (entityManager.TryGetComponent<BodyPartComponent>(parent, out var body) &&
entityManager.TryGetComponent<MechanismComponent>(entityUid, out var part))
if (bodySystem.DropOrgan(entityUid))
{
body.RemoveMechanism(part);
shell.WriteLine($"Removed organ {entityManager.ToPrettyString(entityUid)}");
}
else
{

View File

@@ -103,10 +103,7 @@ public sealed partial class AdminVerbSystem
4, 1, 2, maxTileBreak: 0), // it gibs, damage doesn't need to be high.
CancellationToken.None);
if (TryComp(args.Target, out SharedBodyComponent? body))
{
body.Gib();
}
_bodySystem.GibBody(args.Target);
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-smite-explode-description")
@@ -308,15 +305,15 @@ public sealed partial class AdminVerbSystem
Act = () =>
{
_vomitSystem.Vomit(args.Target, -1000, -1000); // You feel hollow!
var organs = _bodySystem.GetComponentsOnMechanisms<TransformComponent>(args.Target, body);
var organs = _bodySystem.GetBodyOrganComponents<TransformComponent>(args.Target, body);
var baseXform = Transform(args.Target);
foreach (var (xform, mechanism) in organs)
foreach (var (xform, organ) in organs)
{
if (HasComp<BrainComponent>(xform.Owner) || HasComp<EyeComponent>(xform.Owner))
continue;
mechanism.Part?.RemoveMechanism(mechanism);
xform.Coordinates = baseXform.Coordinates.Offset(_random.NextVector2(0.5f,0.75f));
var coordinates = baseXform.Coordinates.Offset(_random.NextVector2(0.5f, 0.75f));
_bodySystem.DropOrganAt(organ.Owner, coordinates, organ);
}
_popupSystem.PopupEntity(Loc.GetString("admin-smite-vomit-organs-self"), args.Target,
@@ -337,10 +334,9 @@ public sealed partial class AdminVerbSystem
Act = () =>
{
var baseXform = Transform(args.Target);
foreach (var part in body.GetPartsOfType(BodyPartType.Hand))
foreach (var part in _bodySystem.GetBodyChildrenOfType(args.Target, BodyPartType.Hand))
{
body.RemovePart(part);
Transform(part.Owner).Coordinates = baseXform.Coordinates;
_bodySystem.DropPartAt(part.Id, baseXform.Coordinates, part.Component);
}
_popupSystem.PopupEntity(Loc.GetString("admin-smite-remove-hands-self"), args.Target,
Filter.Entities(args.Target), PopupType.LargeCaution);
@@ -360,10 +356,9 @@ public sealed partial class AdminVerbSystem
Act = () =>
{
var baseXform = Transform(args.Target);
foreach (var part in body.GetPartsOfType(BodyPartType.Hand))
foreach (var part in _bodySystem.GetBodyChildrenOfType(body.Owner, BodyPartType.Hand, body))
{
body.RemovePart(part);
Transform(part.Owner).Coordinates = baseXform.Coordinates;
_bodySystem.DropPartAt(part.Id, baseXform.Coordinates, part.Component);
break;
}
_popupSystem.PopupEntity(Loc.GetString("admin-smite-remove-hands-self"), args.Target,
@@ -383,13 +378,9 @@ public sealed partial class AdminVerbSystem
IconTexture = "/Textures/Mobs/Species/Human/organs.rsi/stomach.png",
Act = () =>
{
foreach (var part in body.Parts)
foreach (var (component, _) in _bodySystem.GetBodyOrganComponents<StomachComponent>(args.Target, body))
{
foreach (var mechanism in part.Key.Mechanisms)
{
if (HasComp<StomachComponent>(mechanism.Owner))
QueueDel(mechanism.Owner);
}
QueueDel(component.Owner);
}
_popupSystem.PopupEntity(Loc.GetString("admin-smite-stomach-removal-self"), args.Target,
@@ -407,13 +398,9 @@ public sealed partial class AdminVerbSystem
IconTexture = "/Textures/Mobs/Species/Human/organs.rsi/lung-r.png",
Act = () =>
{
foreach (var part in body.Parts)
foreach (var (component, _) in _bodySystem.GetBodyOrganComponents<LungComponent>(args.Target, body))
{
foreach (var mechanism in part.Key.Mechanisms)
{
if (HasComp<LungComponent>(mechanism.Owner))
QueueDel(mechanism.Owner);
}
QueueDel(component.Owner);
}
_popupSystem.PopupEntity(Loc.GetString("admin-smite-lung-removal-self"), args.Target,

View File

@@ -1,19 +1,19 @@
using Content.Shared.Damage;
using Content.Server.Actions;
using Content.Server.Bed.Components;
using Content.Server.Buckle.Components;
using Content.Server.Body.Systems;
using Content.Shared.Buckle.Components;
using Content.Shared.Body.Components;
using Content.Shared.Bed;
using Content.Shared.Bed.Sleep;
using Content.Server.Bed.Sleep;
using Content.Server.Body.Systems;
using Content.Server.Buckle.Components;
using Content.Server.MobState;
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Shared.Emag.Systems;
using Content.Server.Actions;
using Content.Server.Construction;
using Content.Server.MobState;
using Content.Shared.Actions.ActionTypes;
using Content.Shared.Bed;
using Content.Shared.Bed.Sleep;
using Content.Shared.Body.Components;
using Content.Shared.Buckle.Components;
using Content.Shared.Damage;
using Content.Shared.Emag.Systems;
using Content.Server.Construction;
using Robust.Shared.Prototypes;
namespace Content.Server.Bed
@@ -26,6 +26,7 @@ namespace Content.Server.Bed
[Dependency] private readonly SleepingSystem _sleepingSystem = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
public override void Initialize()
{
base.Initialize();
@@ -94,7 +95,7 @@ namespace Content.Server.Bed
{
// In testing this also received an unbuckle event when the bed is destroyed
// So don't worry about that
if (!HasComp<SharedBodyComponent>(args.BuckledEntity))
if (!HasComp<BodyComponent>(args.BuckledEntity))
return;
if (!this.IsPowered(uid, EntityManager))
@@ -143,4 +144,3 @@ namespace Content.Server.Bed
}
}
}

View File

@@ -1,6 +1,9 @@
using System.Linq;
using Content.Server.Administration;
using Content.Server.Body.Systems;
using Content.Shared.Administration;
using Content.Shared.Body.Components;
using Content.Shared.Body.Part;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Prototypes;
@@ -118,7 +121,7 @@ namespace Content.Server.Body.Commands
}
}
if (!entityManager.TryGetComponent(entity, out SharedBodyComponent? body))
if (!entityManager.TryGetComponent(entity, out BodyComponent? body) || body.Root == null)
{
var random = IoCManager.Resolve<IRobustRandom>();
var text = $"You have no body{(random.Prob(0.2f) ? " and you must scream." : ".")}";
@@ -127,14 +130,25 @@ namespace Content.Server.Body.Commands
return;
}
if (!entityManager.TryGetComponent(hand, out SharedBodyPartComponent? part))
if (!entityManager.TryGetComponent(hand, out BodyPartComponent? part))
{
shell.WriteLine($"Hand entity {hand} does not have a {nameof(SharedBodyPartComponent)} component.");
shell.WriteLine($"Hand entity {hand} does not have a {nameof(BodyPartComponent)} component.");
return;
}
var slot = part.GetHashCode().ToString();
body.SetPart(slot, part);
var bodySystem = entityManager.System<BodySystem>();
var attachAt = bodySystem.GetBodyChildrenOfType(entity, BodyPartType.Arm, body).FirstOrDefault();
if (attachAt == default)
attachAt = bodySystem.GetBodyChildren(entity, body).First();
var slotId = part.GetHashCode().ToString();
if (!bodySystem.TryCreatePartSlotAndAttach(attachAt.Id, slotId, hand, attachAt.Component, part))
{
shell.WriteError($"Couldn't create a slot with id {slotId} on entity {entityManager.ToPrettyString(entity)}");
return;
}
shell.WriteLine($"Added hand to entity {entityManager.GetComponent<MetaDataComponent>(entity).EntityName}");
}

View File

@@ -1,6 +1,9 @@
using System.Linq;
using Content.Server.Administration;
using Content.Server.Body.Systems;
using Content.Shared.Administration;
using Content.Shared.Body.Components;
using Content.Shared.Body.Part;
using Robust.Server.Player;
using Robust.Shared.Console;
@@ -18,7 +21,7 @@ namespace Content.Server.Body.Commands
var player = shell.Player as IPlayerSession;
var entityManager = IoCManager.Resolve<IEntityManager>();
EntityUid entity;
EntityUid bodyId;
EntityUid partUid;
switch (args.Length)
@@ -42,7 +45,7 @@ namespace Content.Server.Body.Commands
return;
}
entity = player.AttachedEntity.Value;
bodyId = player.AttachedEntity.Value;
break;
case 2:
@@ -64,16 +67,16 @@ namespace Content.Server.Body.Commands
return;
}
entity = entityUid;
bodyId = entityUid;
break;
default:
shell.WriteLine(Help);
return;
}
if (!entityManager.TryGetComponent(entity, out SharedBodyComponent? body))
if (!entityManager.TryGetComponent(bodyId, out BodyComponent? body))
{
shell.WriteLine($"Entity {entityManager.GetComponent<MetaDataComponent>(entity).EntityName} with uid {entity} does not have a {nameof(SharedBodyComponent)} component.");
shell.WriteLine($"Entity {entityManager.GetComponent<MetaDataComponent>(bodyId).EntityName} with uid {bodyId} does not have a {nameof(BodyComponent)}.");
return;
}
@@ -83,19 +86,39 @@ namespace Content.Server.Body.Commands
return;
}
if (!entityManager.TryGetComponent(partUid, out SharedBodyPartComponent? part))
if (!entityManager.TryGetComponent(partUid, out BodyPartComponent? part))
{
shell.WriteLine($"Entity {entityManager.GetComponent<MetaDataComponent>(partUid).EntityName} with uid {args[0]} does not have a {nameof(SharedBodyPartComponent)} component.");
shell.WriteLine($"Entity {entityManager.GetComponent<MetaDataComponent>(partUid).EntityName} with uid {args[0]} does not have a {nameof(BodyPartComponent)}.");
return;
}
if (body.HasPart(part))
var bodySystem = entityManager.System<BodySystem>();
if (bodySystem.BodyHasChild(bodyId, partUid, body, part))
{
shell.WriteLine($"Body part {entityManager.GetComponent<MetaDataComponent>(partUid).EntityName} with uid {partUid} is already attached to entity {entityManager.GetComponent<MetaDataComponent>(entity).EntityName} with uid {entity}");
shell.WriteLine($"Body part {entityManager.GetComponent<MetaDataComponent>(partUid).EntityName} with uid {partUid} is already attached to entity {entityManager.GetComponent<MetaDataComponent>(bodyId).EntityName} with uid {bodyId}");
return;
}
body.SetPart($"AttachBodyPartVerb-{partUid}", part);
var slotId = $"AttachBodyPartVerb-{partUid}";
// ReSharper disable once ConditionIsAlwaysTrueOrFalseAccordingToNullableAPIContract
if (bodySystem.TryCreateBodyRootSlot(bodyId, slotId, out var rootSlot, body))
{
bodySystem.DropPart(partUid, part);
bodySystem.AttachPart(partUid, rootSlot, part);
}
else
{
var attachAt = bodySystem.GetBodyChildren(bodyId, body).First();
if (!bodySystem.TryCreatePartSlotAndAttach(attachAt.Id, slotId, partUid, attachAt.Component, part))
{
shell.WriteError($"Could not create slot {slotId} on entity {entityManager.ToPrettyString(bodyId)}");
return;
}
}
shell.WriteLine($"Attached part {entityManager.ToPrettyString(partUid)} to {entityManager.ToPrettyString(bodyId)}");
}
}
}

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@@ -1,4 +1,5 @@
using Content.Server.Administration;
using Content.Server.Body.Systems;
using Content.Shared.Administration;
using Content.Shared.Body.Components;
using Robust.Server.Player;
@@ -35,7 +36,8 @@ namespace Content.Server.Body.Commands
return;
}
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(attached, out SharedBodyComponent? body))
var entityManager = IoCManager.Resolve<IEntityManager>();
if (!entityManager.TryGetComponent(attached, out BodyComponent? body))
{
var random = IoCManager.Resolve<IRobustRandom>();
var text = $"You have no body{(random.Prob(0.2f) ? " and you must scream." : ".")}";
@@ -45,13 +47,13 @@ namespace Content.Server.Body.Commands
}
var mechanismName = string.Join(" ", args).ToLowerInvariant();
var bodySystem = entityManager.System<BodySystem>();
foreach (var (part, _) in body.Parts)
foreach (var mechanism in part.Mechanisms)
foreach (var organ in bodySystem.GetBodyOrgans(body.Owner, body))
{
if (mechanism.Name.ToLowerInvariant() == mechanismName)
if (organ.Component.Name.ToLowerInvariant() == mechanismName)
{
part.DeleteMechanism(mechanism);
bodySystem.DeleteOrgan(organ.Id, organ.Component);
shell.WriteLine($"Mechanism with name {mechanismName} has been destroyed.");
return;
}

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@@ -1,5 +1,6 @@
using System.Linq;
using Content.Server.Administration;
using Content.Server.Body.Systems;
using Content.Shared.Administration;
using Content.Shared.Body.Components;
using Content.Shared.Body.Part;
@@ -31,7 +32,8 @@ namespace Content.Server.Body.Commands
return;
}
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(player.AttachedEntity, out SharedBodyComponent? body))
var entityManager = IoCManager.Resolve<IEntityManager>();
if (!entityManager.TryGetComponent(player.AttachedEntity, out BodyComponent? body))
{
var random = IoCManager.Resolve<IRobustRandom>();
var text = $"You have no body{(random.Prob(0.2f) ? " and you must scream." : ".")}";
@@ -40,15 +42,16 @@ namespace Content.Server.Body.Commands
return;
}
var hand = body.GetPartsOfType(BodyPartType.Hand).FirstOrDefault();
var bodySystem = entityManager.System<BodySystem>();
var hand = bodySystem.GetBodyChildrenOfType(player.AttachedEntity, BodyPartType.Hand, body).FirstOrDefault();
if (hand == null)
if (hand == default)
{
shell.WriteLine("You have no hands.");
}
else
{
body.RemovePart(hand);
bodySystem.DropPart(hand.Id, hand.Component);
}
}
}

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@@ -0,0 +1,11 @@
namespace Content.Server.Body.Components;
public sealed class BeingGibbedEvent : EntityEventArgs
{
public readonly HashSet<EntityUid> GibbedParts;
public BeingGibbedEvent(HashSet<EntityUid> gibbedParts)
{
GibbedParts = gibbedParts;
}
}

View File

@@ -1,162 +0,0 @@
using Content.Server.Humanoid;
using Content.Shared.Audio;
using Content.Shared.Body.Components;
using Content.Shared.Body.Part;
using Content.Shared.Humanoid;
using Content.Shared.Random.Helpers;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Player;
namespace Content.Server.Body.Components
{
[RegisterComponent]
[ComponentReference(typeof(SharedBodyComponent))]
public sealed class BodyComponent : SharedBodyComponent
{
[Dependency] private readonly IEntityManager _entMan = default!;
private Container _partContainer = default!;
[DataField("gibSound")] private SoundSpecifier _gibSound = new SoundCollectionSpecifier("gib");
protected override bool CanAddPart(string slotId, SharedBodyPartComponent part)
{
return base.CanAddPart(slotId, part) &&
_partContainer.CanInsert(part.Owner);
}
protected override void OnAddPart(BodyPartSlot slot, SharedBodyPartComponent part)
{
base.OnAddPart(slot, part);
_partContainer.Insert(part.Owner);
if (_entMan.TryGetComponent<HumanoidComponent>(Owner, out var humanoid))
{
var layer = part.ToHumanoidLayers();
if (layer != null)
{
var layers = HumanoidVisualLayersExtension.Sublayers(layer.Value);
_entMan.System<HumanoidSystem>().SetLayersVisibility(Owner, layers, true, true, humanoid);
}
}
}
protected override void OnRemovePart(BodyPartSlot slot, SharedBodyPartComponent part)
{
base.OnRemovePart(slot, part);
_partContainer.ForceRemove(part.Owner);
part.Owner.RandomOffset(0.25f);
if (_entMan.TryGetComponent<HumanoidComponent>(Owner, out var humanoid))
{
var layer = part.ToHumanoidLayers();
if (layer != null)
{
var layers = HumanoidVisualLayersExtension.Sublayers(layer.Value);
_entMan.System<HumanoidSystem>().SetLayersVisibility(Owner, layers, false, true, humanoid);
}
}
}
protected override void Initialize()
{
base.Initialize();
_partContainer = Owner.EnsureContainer<Container>($"{Name}-{nameof(BodyComponent)}");
var preset = Preset;
if (preset != null)
{
foreach (var slot in Slots)
{
// Using MapPosition instead of Coordinates here prevents
// a crash within the character preview menu in the lobby
var entity = _entMan.SpawnEntity(preset.PartIDs[slot.Id], _entMan.GetComponent<TransformComponent>(Owner).MapPosition);
if (!_entMan.TryGetComponent(entity, out SharedBodyPartComponent? part))
{
Logger.Error($"Entity {slot.Id} does not have a {nameof(SharedBodyPartComponent)} component.");
continue;
}
SetPart(slot.Id, part);
}
}
}
protected override void Startup()
{
base.Startup();
// This is ran in Startup as entities spawned in Initialize
// are not synced to the client since they are assumed to be
// identical on it
foreach (var (part, _) in Parts)
{
part.Dirty();
}
}
public override HashSet<EntityUid> Gib(bool gibParts = false)
{
var gibs = base.Gib(gibParts);
var xform = _entMan.GetComponent<TransformComponent>(Owner);
var coordinates = xform.Coordinates;
// These have already been forcefully removed from containers so run it here.
foreach (var part in gibs)
{
_entMan.EventBus.RaiseLocalEvent(part, new PartGibbedEvent(Owner, gibs), true);
}
SoundSystem.Play(_gibSound.GetSound(), Filter.Pvs(Owner, entityManager: _entMan), coordinates, AudioHelpers.WithVariation(0.025f));
if (_entMan.TryGetComponent(Owner, out ContainerManagerComponent? container))
{
foreach (var cont in container.GetAllContainers())
{
foreach (var ent in cont.ContainedEntities)
{
cont.ForceRemove(ent);
_entMan.GetComponent<TransformComponent>(ent).Coordinates = coordinates;
ent.RandomOffset(0.25f);
}
}
}
_entMan.EventBus.RaiseLocalEvent(Owner, new BeingGibbedEvent(gibs), false);
_entMan.QueueDeleteEntity(Owner);
return gibs;
}
}
public sealed class BeingGibbedEvent : EntityEventArgs
{
public readonly HashSet<EntityUid> GibbedParts;
public BeingGibbedEvent(HashSet<EntityUid> gibbedParts)
{
GibbedParts = gibbedParts;
}
}
/// <summary>
/// An event raised on all the parts of an entity when it's gibbed
/// </summary>
public sealed class PartGibbedEvent : EntityEventArgs
{
public EntityUid EntityToGib;
public readonly HashSet<EntityUid> GibbedParts;
public PartGibbedEvent(EntityUid entityToGib, HashSet<EntityUid> gibbedParts)
{
EntityToGib = entityToGib;
GibbedParts = gibbedParts;
}
}
}

View File

@@ -1,59 +0,0 @@
using Content.Shared.Body.Components;
using Content.Shared.Random.Helpers;
using Robust.Shared.Containers;
namespace Content.Server.Body.Components
{
[RegisterComponent]
[ComponentReference(typeof(SharedBodyPartComponent))]
public sealed class BodyPartComponent : SharedBodyPartComponent
{
[Dependency] private readonly IEntityManager _entMan = default!;
private Container _mechanismContainer = default!;
public override bool CanAddMechanism(MechanismComponent mechanism)
{
return base.CanAddMechanism(mechanism) &&
_mechanismContainer.CanInsert(mechanism.Owner);
}
protected override void OnAddMechanism(MechanismComponent mechanism)
{
base.OnAddMechanism(mechanism);
_mechanismContainer.Insert(mechanism.Owner);
}
protected override void OnRemoveMechanism(MechanismComponent mechanism)
{
base.OnRemoveMechanism(mechanism);
_mechanismContainer.Remove(mechanism.Owner);
mechanism.Owner.RandomOffset(0.25f);
}
public void MapInitialize()
{
base.Initialize();
_mechanismContainer = Owner.EnsureContainer<Container>(ContainerId);
// This is ran in Startup as entities spawned in Initialize
// are not synced to the client since they are assumed to be
// identical on it
foreach (var mechanismId in MechanismIds)
{
var entity = _entMan.SpawnEntity(mechanismId, _entMan.GetComponent<TransformComponent>(Owner).MapPosition);
if (!_entMan.TryGetComponent(entity, out MechanismComponent? mechanism))
{
Logger.Error($"Entity {mechanismId} does not have a {nameof(MechanismComponent)} component.");
continue;
}
TryAddMechanism(mechanism, true);
}
}
}
}

View File

@@ -26,7 +26,7 @@ namespace Content.Server.Body.Components
/// <summary>
/// Copy BodyTemplate and BodyPart data into a common data class that the client can read.
/// </summary>
private BodyScannerUIState InterfaceState(SharedBodyComponent body)
private BodyScannerUIState InterfaceState(BodyComponent body)
{
return new(body.Owner);
}

View File

@@ -1,119 +1,148 @@
using System.Diagnostics.CodeAnalysis;
using Content.Server.Body.Components;
using Content.Server.GameTicking;
using Content.Server.Humanoid;
using Content.Server.Kitchen.Components;
using Content.Server.Mind.Components;
using Content.Shared.Body.Components;
using Content.Shared.Body.Part;
using Content.Shared.Body.Systems;
using Content.Shared.Humanoid;
using Content.Shared.MobState.Components;
using Content.Shared.Movement.Events;
using Content.Shared.Random.Helpers;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Player;
using Robust.Shared.Timing;
namespace Content.Server.Body.Systems
namespace Content.Server.Body.Systems;
public sealed class BodySystem : SharedBodySystem
{
public sealed class BodySystem : EntitySystem
[Dependency] private readonly GameTicker _ticker = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly HumanoidSystem _humanoidSystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
public override void Initialize()
{
[Dependency] private readonly GameTicker _ticker = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
base.Initialize();
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<BodyComponent, MoveInputEvent>(OnRelayMoveInput);
SubscribeLocalEvent<BodyComponent, ApplyMetabolicMultiplierEvent>(OnApplyMetabolicMultiplier);
SubscribeLocalEvent<BodyComponent, BeingMicrowavedEvent>(OnBeingMicrowaved);
SubscribeLocalEvent<BodyPartComponent, MapInitEvent>((_, c, _) => c.MapInitialize());
}
SubscribeLocalEvent<BodyComponent, MoveInputEvent>(OnRelayMoveInput);
SubscribeLocalEvent<BodyComponent, ApplyMetabolicMultiplierEvent>(OnApplyMetabolicMultiplier);
SubscribeLocalEvent<BodyComponent, BeingMicrowavedEvent>(OnBeingMicrowaved);
}
private void OnRelayMoveInput(EntityUid uid, BodyComponent component, ref MoveInputEvent args)
private void OnRelayMoveInput(EntityUid uid, BodyComponent component, ref MoveInputEvent args)
{
if (EntityManager.TryGetComponent<MobStateComponent>(uid, out var mobState) &&
mobState.IsDead() &&
EntityManager.TryGetComponent<MindComponent>(uid, out var mind) &&
mind.HasMind)
{
if (EntityManager.TryGetComponent<MobStateComponent>(uid, out var mobState) &&
mobState.IsDead() &&
EntityManager.TryGetComponent<MindComponent>(uid, out var mind) &&
mind.HasMind)
if (!mind.Mind!.TimeOfDeath.HasValue)
{
if (!mind.Mind!.TimeOfDeath.HasValue)
{
mind.Mind.TimeOfDeath = _gameTiming.RealTime;
}
_ticker.OnGhostAttempt(mind.Mind!, true);
}
}
private void OnApplyMetabolicMultiplier(EntityUid uid, BodyComponent component, ApplyMetabolicMultiplierEvent args)
{
foreach (var (part, _) in component.Parts)
foreach (var mechanism in part.Mechanisms)
{
RaiseLocalEvent(mechanism.Owner, args, false);
}
}
private void OnBeingMicrowaved(EntityUid uid, BodyComponent component, BeingMicrowavedEvent args)
{
if (args.Handled)
return;
// Don't microwave animals, kids
Transform(uid).AttachToGridOrMap();
component.Gib();
args.Handled = true;
}
/// <summary>
/// Returns a list of ValueTuples of <see cref="T"/> and MechanismComponent on each mechanism
/// in the given body.
/// </summary>
/// <param name="uid">The entity to check for the component on.</param>
/// <param name="body">The body to check for mechanisms on.</param>
/// <typeparam name="T">The component to check for.</typeparam>
public List<(T Comp, MechanismComponent Mech)> GetComponentsOnMechanisms<T>(EntityUid uid,
SharedBodyComponent? body=null) where T : Component
{
if (!Resolve(uid, ref body))
return new();
var query = EntityManager.GetEntityQuery<T>();
var list = new List<(T Comp, MechanismComponent Mech)>(3);
foreach (var (part, _) in body.Parts)
foreach (var mechanism in part.Mechanisms)
{
if (query.TryGetComponent(mechanism.Owner, out var comp))
list.Add((comp, mechanism));
mind.Mind.TimeOfDeath = _gameTiming.RealTime;
}
return list;
}
/// <summary>
/// Tries to get a list of ValueTuples of <see cref="T"/> and MechanismComponent on each mechanism
/// in the given body.
/// </summary>
/// <param name="uid">The entity to check for the component on.</param>
/// <param name="comps">The list of components.</param>
/// <param name="body">The body to check for mechanisms on.</param>
/// <typeparam name="T">The component to check for.</typeparam>
/// <returns>Whether any were found.</returns>
public bool TryGetComponentsOnMechanisms<T>(EntityUid uid,
[NotNullWhen(true)] out List<(T Comp, MechanismComponent Mech)>? comps,
SharedBodyComponent? body=null) where T: Component
{
if (!Resolve(uid, ref body))
{
comps = null;
return false;
}
comps = GetComponentsOnMechanisms<T>(uid, body);
if (comps.Count == 0)
{
comps = null;
return false;
}
return true;
_ticker.OnGhostAttempt(mind.Mind!, true);
}
}
private void OnApplyMetabolicMultiplier(EntityUid uid, BodyComponent component,
ApplyMetabolicMultiplierEvent args)
{
foreach (var organ in GetBodyOrgans(uid, component))
{
RaiseLocalEvent(organ.Id, args);
}
}
private void OnBeingMicrowaved(EntityUid uid, BodyComponent component, BeingMicrowavedEvent args)
{
if (args.Handled)
return;
// Don't microwave animals, kids
Transform(uid).AttachToGridOrMap();
GibBody(uid, false, component);
args.Handled = true;
}
public override bool AttachPart(
EntityUid? partId,
BodyPartSlot slot,
[NotNullWhen(true)] BodyPartComponent? part = null)
{
if (!base.AttachPart(partId, slot, part))
return false;
if (part.Body is { } body &&
TryComp<HumanoidComponent>(body, out var humanoid))
{
var layer = part.ToHumanoidLayers();
if (layer != null)
{
var layers = HumanoidVisualLayersExtension.Sublayers(layer.Value);
_humanoidSystem.SetLayersVisibility(body, layers, true, true, humanoid);
}
}
return true;
}
public override bool DropPart(EntityUid? partId, BodyPartComponent? part = null)
{
var oldBody = CompOrNull<BodyPartComponent>(partId)?.Body;
if (!base.DropPart(partId, part))
return false;
if (oldBody == null || !TryComp<HumanoidComponent>(oldBody, out var humanoid))
return true;
var layer = part.ToHumanoidLayers();
if (layer == null)
return true;
var layers = HumanoidVisualLayersExtension.Sublayers(layer.Value);
_humanoidSystem.SetLayersVisibility(oldBody.Value, layers, false, true, humanoid);
return true;
}
public override HashSet<EntityUid> GibBody(EntityUid? bodyId, bool gibOrgans = false, BodyComponent? body = null)
{
if (bodyId == null || !Resolve(bodyId.Value, ref body, false))
return new HashSet<EntityUid>();
var gibs = base.GibBody(bodyId, gibOrgans, body);
var xform = Transform(bodyId.Value);
var coordinates = xform.Coordinates;
var filter = Filter.Pvs(bodyId.Value, entityManager: EntityManager);
var audio = AudioParams.Default.WithVariation(0.025f);
_audio.Play(body.GibSound, filter, coordinates, audio);
if (TryComp(bodyId, out ContainerManagerComponent? container))
{
foreach (var cont in container.GetAllContainers())
{
foreach (var ent in cont.ContainedEntities)
{
cont.ForceRemove(ent);
Transform(ent).Coordinates = coordinates;
ent.RandomOffset(0.25f);
}
}
}
RaiseLocalEvent(bodyId.Value, new BeingGibbedEvent(gibs));
QueueDel(bodyId.Value);
return gibs;
}
}

View File

@@ -3,6 +3,7 @@ using Content.Server.Ghost.Components;
using Content.Server.Mind.Components;
using Content.Shared.Body.Components;
using Content.Shared.Body.Events;
using Content.Shared.Body.Organ;
using Content.Shared.Movement.Components;
namespace Content.Server.Body.Systems
@@ -13,21 +14,22 @@ namespace Content.Server.Body.Systems
{
base.Initialize();
SubscribeLocalEvent<BrainComponent, AddedToBodyEvent>((uid, _, args) => HandleMind((args.Body).Owner, uid));
SubscribeLocalEvent<BrainComponent, AddedToPartEvent>((uid, _, args) => HandleMind((args.Part).Owner, uid));
SubscribeLocalEvent<BrainComponent, AddedToPartInBodyEvent>((uid, _, args) => HandleMind((args.Body).Owner, uid));
SubscribeLocalEvent<BrainComponent, AddedToBodyEvent>((uid, _, args) => HandleMind(args.Body, uid));
SubscribeLocalEvent<BrainComponent, AddedToPartEvent>((uid, _, args) => HandleMind(args.Part, uid));
SubscribeLocalEvent<BrainComponent, AddedToPartInBodyEvent>((uid, _, args) => HandleMind(args.Body, uid));
SubscribeLocalEvent<BrainComponent, RemovedFromBodyEvent>(OnRemovedFromBody);
SubscribeLocalEvent<BrainComponent, RemovedFromPartEvent>((uid, _, args) => HandleMind(uid, (args.Old).Owner));
SubscribeLocalEvent<BrainComponent, RemovedFromPartInBodyEvent>((uid, _, args) => HandleMind((args.OldBody).Owner, uid));
SubscribeLocalEvent<BrainComponent, RemovedFromPartEvent>((uid, _, args) => HandleMind(uid, args.Old));
SubscribeLocalEvent<BrainComponent, RemovedFromPartInBodyEvent>((uid, _, args) => HandleMind(args.OldBody, uid));
}
private void OnRemovedFromBody(EntityUid uid, BrainComponent component, RemovedFromBodyEvent args)
{
// This one needs to be special, okay?
if (!EntityManager.TryGetComponent(uid, out MechanismComponent? mech))
if (!EntityManager.TryGetComponent(uid, out OrganComponent? organ) ||
organ.ParentSlot is not {Parent: var parent})
return;
HandleMind((mech.Part!).Owner, (args.Old).Owner);
HandleMind(parent, args.Old);
}
private void HandleMind(EntityUid newEntity, EntityUid oldEntity)

View File

@@ -3,7 +3,7 @@ using Content.Server.Body.Components;
using Content.Server.Chemistry.Components.SolutionManager;
using Content.Server.Chemistry.EntitySystems;
using Content.Shared.Administration.Logs;
using Content.Shared.Body.Components;
using Content.Shared.Body.Organ;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Database;
@@ -18,6 +18,7 @@ namespace Content.Server.Body.Systems
[UsedImplicitly]
public sealed class MetabolizerSystem : EntitySystem
{
[Dependency] private readonly BodySystem _bodySystem = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
@@ -37,30 +38,27 @@ namespace Content.Server.Body.Systems
{
_solutionContainerSystem.EnsureSolution(uid, component.SolutionName);
}
else
else if (CompOrNull<OrganComponent>(uid)?.Body is { } body)
{
if (EntityManager.TryGetComponent<MechanismComponent>(uid, out var mech))
{
if (mech.Body != null)
{
_solutionContainerSystem.EnsureSolution((mech.Body).Owner, component.SolutionName);
}
}
_solutionContainerSystem.EnsureSolution(body, component.SolutionName);
}
}
private void OnApplyMetabolicMultiplier(EntityUid uid, MetabolizerComponent component, ApplyMetabolicMultiplierEvent args)
private void OnApplyMetabolicMultiplier(EntityUid uid, MetabolizerComponent component,
ApplyMetabolicMultiplierEvent args)
{
if (args.Apply)
{
component.UpdateFrequency *= args.Multiplier;
return;
}
component.UpdateFrequency /= args.Multiplier;
// Reset the accumulator properly
if (component.AccumulatedFrametime >= component.UpdateFrequency)
component.AccumulatedFrametime = component.UpdateFrequency;
}
public override void Update(float frameTime)
{
base.Update(frameTime);
@@ -78,33 +76,27 @@ namespace Content.Server.Body.Systems
}
}
private void TryMetabolize(EntityUid uid, MetabolizerComponent? meta=null, MechanismComponent? mech=null)
private void TryMetabolize(EntityUid uid, MetabolizerComponent? meta = null, OrganComponent? organ = null)
{
if (!Resolve(uid, ref meta))
return;
Resolve(uid, ref mech, false);
Resolve(uid, ref organ, false);
// First step is get the solution we actually care about
Solution? solution = null;
EntityUid? solutionEntityUid = null;
EntityUid? bodyEntityUid = mech?.Body?.Owner;
SolutionContainerManagerComponent? manager = null;
if (meta.SolutionOnBody)
{
if (mech != null)
if (organ?.Body is { } body)
{
var body = mech.Body;
if (body != null)
{
if (!Resolve((body).Owner, ref manager, false))
return;
_solutionContainerSystem.TryGetSolution((body).Owner, meta.SolutionName, out solution, manager);
solutionEntityUid = body.Owner;
}
if (!Resolve(body, ref manager, false))
return;
_solutionContainerSystem.TryGetSolution(body, meta.SolutionName, out solution, manager);
solutionEntityUid = body;
}
}
else
@@ -133,7 +125,8 @@ namespace Content.Server.Body.Systems
if (proto.Metabolisms == null)
{
if (meta.RemoveEmpty)
_solutionContainerSystem.TryRemoveReagent(solutionEntityUid.Value, solution, reagent.ReagentId, FixedPoint2.New(1));
_solutionContainerSystem.TryRemoveReagent(solutionEntityUid.Value, solution, reagent.ReagentId,
FixedPoint2.New(1));
continue;
}
@@ -170,7 +163,7 @@ namespace Content.Server.Body.Systems
continue;
}
var actualEntity = bodyEntityUid != null ? bodyEntityUid.Value : solutionEntityUid.Value;
var actualEntity = organ?.Body ?? solutionEntityUid.Value;
var args = new ReagentEffectArgs(actualEntity, (meta).Owner, solution, proto, mostToRemove,
EntityManager, null, entry);
@@ -192,16 +185,20 @@ namespace Content.Server.Body.Systems
// remove a certain amount of reagent
if (mostToRemove > FixedPoint2.Zero)
_solutionContainerSystem.TryRemoveReagent(solutionEntityUid.Value, solution, reagent.ReagentId, mostToRemove);
_solutionContainerSystem.TryRemoveReagent(solutionEntityUid.Value, solution, reagent.ReagentId,
mostToRemove);
}
}
}
public sealed class ApplyMetabolicMultiplierEvent : EntityEventArgs
{
// The entity whose metabolism is being modified
public EntityUid Uid;
public EntityUid Uid;
// What the metabolism's update rate will be multiplied by
public float Multiplier;
public float Multiplier;
// Apply this multiplier or ignore / reset it?
public bool Apply;
}

View File

@@ -8,7 +8,6 @@ using Content.Shared.Atmos;
using Content.Shared.Body.Components;
using Content.Shared.Damage;
using Content.Shared.Database;
using Content.Shared.MobState.Components;
using Content.Shared.MobState.EntitySystems;
using JetBrains.Annotations;
using Robust.Shared.Player;
@@ -42,8 +41,7 @@ namespace Content.Server.Body.Systems
{
base.Update(frameTime);
foreach (var (respirator, body) in
EntityManager.EntityQuery<RespiratorComponent, SharedBodyComponent>())
foreach (var (respirator, body) in EntityManager.EntityQuery<RespiratorComponent, BodyComponent>())
{
var uid = respirator.Owner;
@@ -91,12 +89,13 @@ namespace Content.Server.Body.Systems
respirator.SuffocationCycles = 0;
}
}
public void Inhale(EntityUid uid, SharedBodyComponent? body=null)
public void Inhale(EntityUid uid, BodyComponent? body = null)
{
if (!Resolve(uid, ref body, false))
return;
var organs = _bodySystem.GetComponentsOnMechanisms<LungComponent>(uid, body);
var organs = _bodySystem.GetBodyOrganComponents<LungComponent>(uid, body);
// Inhale gas
var ev = new InhaleLocationEvent();
@@ -121,12 +120,12 @@ namespace Content.Server.Body.Systems
}
}
public void Exhale(EntityUid uid, SharedBodyComponent? body=null)
public void Exhale(EntityUid uid, BodyComponent? body = null)
{
if (!Resolve(uid, ref body, false))
return;
var organs = _bodySystem.GetComponentsOnMechanisms<LungComponent>(uid, body);
var organs = _bodySystem.GetBodyOrganComponents<LungComponent>(uid, body);
// exhale gas
@@ -187,7 +186,8 @@ namespace Content.Server.Body.Systems
Math.Clamp(respirator.Saturation, respirator.MinSaturation, respirator.MaxSaturation);
}
private void OnApplyMetabolicMultiplier(EntityUid uid, RespiratorComponent component, ApplyMetabolicMultiplierEvent args)
private void OnApplyMetabolicMultiplier(EntityUid uid, RespiratorComponent component,
ApplyMetabolicMultiplierEvent args)
{
if (args.Apply)
{
@@ -197,6 +197,7 @@ namespace Content.Server.Body.Systems
component.MinSaturation *= args.Multiplier;
return;
}
// This way we don't have to worry about it breaking if the stasis bed component is destroyed
component.CycleDelay /= args.Multiplier;
component.Saturation /= args.Multiplier;

View File

@@ -1,7 +1,7 @@
using Content.Server.Body.Components;
using Content.Server.Chemistry.Components.SolutionManager;
using Content.Server.Chemistry.EntitySystems;
using Content.Shared.Body.Components;
using Content.Shared.Body.Organ;
using Content.Shared.Chemistry.Components;
using Robust.Shared.Utility;
@@ -9,6 +9,7 @@ namespace Content.Server.Body.Systems
{
public sealed class StomachSystem : EntitySystem
{
[Dependency] private readonly BodySystem _bodySystem = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
public const string DefaultSolutionName = "stomach";
@@ -21,12 +22,8 @@ namespace Content.Server.Body.Systems
public override void Update(float frameTime)
{
foreach (var (stomach, mech, sol)
in EntityManager.EntityQuery<StomachComponent, MechanismComponent, SolutionContainerManagerComponent>(false))
foreach (var (stomach, organ, sol)in EntityManager.EntityQuery<StomachComponent, OrganComponent, SolutionContainerManagerComponent>())
{
if (mech.Body == null)
continue;
stomach.AccumulatedFrameTime += frameTime;
if (stomach.AccumulatedFrameTime < stomach.UpdateInterval)
@@ -35,12 +32,11 @@ namespace Content.Server.Body.Systems
stomach.AccumulatedFrameTime -= stomach.UpdateInterval;
// Get our solutions
if (!_solutionContainerSystem.TryGetSolution((stomach).Owner, DefaultSolutionName,
out var stomachSolution, sol))
if (!_solutionContainerSystem.TryGetSolution(stomach.Owner, DefaultSolutionName,
out var stomachSolution, sol))
continue;
if (!_solutionContainerSystem.TryGetSolution((mech.Body).Owner, stomach.BodySolutionName,
out var bodySolution))
if (organ.Body is not { } body || !_solutionContainerSystem.TryGetSolution(body, stomach.BodySolutionName, out var bodySolution))
continue;
var transferSolution = new Solution();
@@ -71,23 +67,25 @@ namespace Content.Server.Body.Systems
}
// Transfer everything to the body solution!
_solutionContainerSystem.TryAddSolution((mech.Body).Owner, bodySolution, transferSolution);
_solutionContainerSystem.TryAddSolution(body, bodySolution, transferSolution);
}
}
private void OnApplyMetabolicMultiplier(EntityUid uid, StomachComponent component, ApplyMetabolicMultiplierEvent args)
{
if (args.Apply)
private void OnApplyMetabolicMultiplier(EntityUid uid, StomachComponent component,
ApplyMetabolicMultiplierEvent args)
{
component.UpdateInterval *= args.Multiplier;
return;
if (args.Apply)
{
component.UpdateInterval *= args.Multiplier;
return;
}
// This way we don't have to worry about it breaking if the stasis bed component is destroyed
component.UpdateInterval /= args.Multiplier;
// Reset the accumulator properly
if (component.AccumulatedFrameTime >= component.UpdateInterval)
component.AccumulatedFrameTime = component.UpdateInterval;
}
// This way we don't have to worry about it breaking if the stasis bed component is destroyed
component.UpdateInterval /= args.Multiplier;
// Reset the accumulator properly
if (component.AccumulatedFrameTime >= component.UpdateInterval)
component.AccumulatedFrameTime = component.UpdateInterval;
}
private void OnComponentInit(EntityUid uid, StomachComponent component, ComponentInit args)
{
@@ -96,7 +94,7 @@ namespace Content.Server.Body.Systems
}
public bool CanTransferSolution(EntityUid uid, Solution solution,
SolutionContainerManagerComponent? solutions=null)
SolutionContainerManagerComponent? solutions = null)
{
if (!Resolve(uid, ref solutions, false))
return false;
@@ -112,8 +110,8 @@ namespace Content.Server.Body.Systems
}
public bool TryTransferSolution(EntityUid uid, Solution solution,
StomachComponent? stomach=null,
SolutionContainerManagerComponent? solutions=null)
StomachComponent? stomach = null,
SolutionContainerManagerComponent? solutions = null)
{
if (!Resolve(uid, ref stomach, ref solutions, false))
return false;

View File

@@ -1,10 +1,11 @@
using System.Linq;
using Content.Server.Administration;
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Server.Cargo.Components;
using Content.Shared.Materials;
using Content.Server.Stack;
using Content.Shared.Administration;
using Content.Shared.Body.Components;
using Content.Shared.Materials;
using Content.Shared.MobState.Components;
using Robust.Shared.Console;
using Robust.Shared.Containers;
@@ -22,6 +23,8 @@ public sealed class PricingSystem : EntitySystem
[Dependency] private readonly IConsoleHost _consoleHost = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly BodySystem _bodySystem = default!;
/// <inheritdoc/>
public override void Initialize()
{
@@ -84,8 +87,8 @@ public sealed class PricingSystem : EntitySystem
return;
}
var partList = body.Slots.ToList();
var totalPartsPresent = partList.Sum(x => x.Part != null ? 1 : 0);
var partList = _bodySystem.GetBodyAllSlots(uid, body).ToList();
var totalPartsPresent = partList.Sum(x => x.Child != null ? 1 : 0);
var totalParts = partList.Count;
var partRatio = totalPartsPresent / (double) totalParts;

View File

@@ -1,10 +1,9 @@
using Content.Server.Body.Systems;
using Content.Server.Climbing.Components;
using Content.Server.DoAfter;
using Content.Server.Interaction;
using Content.Server.Interaction.Components;
using Content.Server.Popups;
using Content.Server.Stunnable;
using Content.Server.Xenoarchaeology.XenoArtifacts.Triggers.Systems;
using Content.Shared.ActionBlocker;
using Content.Shared.Body.Components;
using Content.Shared.Body.Part;
@@ -15,7 +14,6 @@ using Content.Shared.Damage;
using Content.Shared.DragDrop;
using Content.Shared.GameTicking;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Physics;
using Content.Shared.Popups;
using Content.Shared.Verbs;
@@ -30,7 +28,6 @@ using Robust.Shared.Physics.Dynamics;
using Robust.Shared.Physics.Events;
using Robust.Shared.Physics.Systems;
using Robust.Shared.Player;
using SharpZstd.Interop;
namespace Content.Server.Climbing;
@@ -39,6 +36,7 @@ public sealed class ClimbSystem : SharedClimbSystem
{
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!;
[Dependency] private readonly BodySystem _bodySystem = default!;
[Dependency] private readonly DamageableSystem _damageableSystem = default!;
[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly FixtureSystem _fixtureSystem = default!;
@@ -286,9 +284,9 @@ public sealed class ClimbSystem : SharedClimbSystem
}
if (!HasComp<ClimbingComponent>(user)
|| !TryComp(user, out SharedBodyComponent? body)
|| !body.HasPartOfType(BodyPartType.Leg)
|| !body.HasPartOfType(BodyPartType.Foot))
|| !TryComp(user, out BodyComponent? body)
|| !_bodySystem.BodyHasChildOfType(user, BodyPartType.Leg, body)
|| !_bodySystem.BodyHasChildOfType(user, BodyPartType.Foot, body))
{
reason = Loc.GetString("comp-climbable-cant-climb");
return false;

View File

@@ -1,18 +1,19 @@
using Content.Server.Body.Systems;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Construction;
using Content.Server.Destructible.Thresholds;
using Content.Server.Destructible.Thresholds.Behaviors;
using Content.Server.Destructible.Thresholds.Triggers;
using Content.Server.Explosion.EntitySystems;
using Content.Server.Fluids.EntitySystems;
using Content.Server.Stack;
using Content.Shared.Damage;
using Content.Shared.Destructible;
using Content.Shared.FixedPoint;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Content.Shared.Destructible;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Fluids.EntitySystems;
namespace Content.Server.Destructible
{
@@ -23,6 +24,7 @@ namespace Content.Server.Destructible
public new IEntityManager EntityManager => base.EntityManager;
[Dependency] public readonly AudioSystem AudioSystem = default!;
[Dependency] public readonly BodySystem BodySystem = default!;
[Dependency] public readonly ConstructionSystem ConstructionSystem = default!;
[Dependency] public readonly ExplosionSystem ExplosionSystem = default!;
[Dependency] public readonly StackSystem StackSystem = default!;

View File

@@ -11,9 +11,9 @@ namespace Content.Server.Destructible.Thresholds.Behaviors
public void Execute(EntityUid owner, DestructibleSystem system)
{
if (system.EntityManager.TryGetComponent(owner, out SharedBodyComponent? body))
if (system.EntityManager.TryGetComponent(owner, out BodyComponent? body))
{
body.Gib(_recursive);
system.BodySystem.GibBody(owner, _recursive, body);
}
}
}

View File

@@ -1,6 +1,5 @@
using Content.Server.Atmos;
using Content.Server.Disposal.Tube.Components;
using Content.Shared.Atmos;
using Content.Shared.Body.Components;
using Content.Shared.Item;
using Robust.Shared.Containers;
@@ -74,7 +73,7 @@ namespace Content.Server.Disposal.Unit.Components
}
return _entMan.HasComponent<ItemComponent>(entity) ||
_entMan.HasComponent<SharedBodyComponent>(entity);
_entMan.HasComponent<BodyComponent>(entity);
}
public bool TryInsert(EntityUid entity)

View File

@@ -1,23 +1,24 @@
using Content.Shared.Drone;
using Content.Server.Body.Systems;
using Content.Server.Drone.Components;
using Content.Shared.MobState;
using Content.Shared.MobState.Components;
using Content.Shared.Interaction.Events;
using Content.Shared.Interaction.Components;
using Content.Shared.Examine;
using Content.Shared.Tag;
using Content.Shared.Throwing;
using Content.Shared.Item;
using Content.Shared.Emoting;
using Content.Shared.Body.Components;
using Content.Shared.IdentityManagement;
using Content.Shared.Popups;
using Content.Server.Popups;
using Content.Server.Mind.Components;
using Content.Server.Ghost.Components;
using Content.Server.Ghost.Roles.Components;
using Content.Server.Mind.Components;
using Content.Server.Popups;
using Content.Server.Tools.Innate;
using Content.Server.UserInterface;
using Content.Shared.Body.Components;
using Content.Shared.Drone;
using Content.Shared.Emoting;
using Content.Shared.Examine;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction.Components;
using Content.Shared.Interaction.Events;
using Content.Shared.Item;
using Content.Shared.MobState;
using Content.Shared.MobState.Components;
using Content.Shared.Popups;
using Content.Shared.Tag;
using Content.Shared.Throwing;
using Robust.Shared.Player;
using Robust.Shared.Timing;
@@ -25,6 +26,7 @@ namespace Content.Server.Drone
{
public sealed class DroneSystem : SharedDroneSystem
{
[Dependency] private readonly BodySystem _bodySystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly TagSystem _tagSystem = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
@@ -83,8 +85,8 @@ namespace Content.Server.Drone
if (TryComp<InnateToolComponent>(uid, out var innate))
_innateToolSystem.Cleanup(uid, innate);
if (TryComp<SharedBodyComponent>(uid, out var body))
body.Gib();
if (TryComp<BodyComponent>(uid, out var body))
_bodySystem.GibBody(uid, body: body);
Del(uid);
}
}

View File

@@ -1,11 +1,11 @@
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Server.Popups;
using Content.Shared.Body.Components;
using Content.Shared.Examine;
using Content.Shared.Popups;
using Robust.Shared.Audio;
using Robust.Shared.Map;
using Robust.Shared.Physics.Components;
using Robust.Shared.Physics.Dynamics;
using Robust.Shared.Physics.Events;
using Robust.Shared.Player;
using Robust.Shared.Random;
@@ -16,6 +16,8 @@ public sealed class ImmovableRodSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IMapManager _map = default!;
[Dependency] private readonly BodySystem _bodySystem = default!;
[Dependency] private readonly PopupSystem _popup = default!;
public override void Update(float frameTime)
@@ -96,7 +98,7 @@ public sealed class ImmovableRodSystem : EntitySystem
_popup.PopupEntity(Loc.GetString("immovable-rod-penetrated-mob", ("rod", uid), ("mob", ent)), uid,
Filter.Pvs(uid), PopupType.LargeCaution);
body.Gib();
_bodySystem.GibBody(ent, body: body);
}
QueueDel(ent);

View File

@@ -1,22 +1,22 @@
using System.Linq;
using Content.Server.Body.Systems;
using Content.Server.Chemistry.Components.SolutionManager;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Construction;
using Content.Server.Kitchen.Components;
using Content.Shared.Destructible;
using Content.Shared.Interaction;
using Content.Shared.Item;
using Content.Shared.Kitchen.Components;
using Robust.Shared.Player;
using Content.Shared.Interaction.Events;
using Content.Shared.Body.Components;
using Content.Shared.Body.Part;
using Content.Server.Hands.Systems;
using Content.Server.Kitchen.Components;
using Content.Server.Power.Components;
using Content.Server.Temperature.Components;
using Content.Server.Temperature.Systems;
using Content.Shared.Body.Components;
using Content.Shared.Body.Part;
using Content.Shared.Destructible;
using Content.Shared.FixedPoint;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Item;
using Content.Shared.Kitchen;
using Content.Shared.Kitchen.Components;
using Content.Shared.Popups;
using Content.Shared.Power;
using Content.Shared.Tag;
@@ -24,11 +24,13 @@ using Robust.Server.Containers;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Player;
namespace Content.Server.Kitchen.EntitySystems
{
public sealed class MicrowaveSystem : EntitySystem
{
[Dependency] private readonly BodySystem _bodySystem = default!;
[Dependency] private readonly ContainerSystem _container = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
[Dependency] private readonly RecipeManager _recipeManager = default!;
@@ -182,29 +184,19 @@ namespace Content.Server.Kitchen.EntitySystems
var victim = args.Victim;
var headCount = 0;
if (TryComp<SharedBodyComponent>(victim, out var body))
if (TryComp<BodyComponent>(victim, out var body))
{
var headSlots = body.GetSlotsOfType(BodyPartType.Head);
var headSlots = _bodySystem.GetBodyChildrenOfType(victim, BodyPartType.Head, body);
foreach (var slot in headSlots)
foreach (var part in headSlots)
{
var part = slot.Part;
if (part == null ||
!body.TryDropPart(slot, out var dropped))
if (!_bodySystem.OrphanPart(part.Id, part.Component))
{
continue;
}
foreach (var droppedPart in dropped.Values)
{
if (droppedPart.PartType != BodyPartType.Head)
{
continue;
}
component.Storage.Insert(droppedPart.Owner);
headCount++;
}
component.Storage.Insert(part.Id);
headCount++;
}
}

View File

@@ -1,4 +1,5 @@
using Content.Server.DoAfter;
using Content.Server.Body.Systems;
using Content.Server.DoAfter;
using Content.Server.Kitchen.Components;
using Content.Server.MobState;
using Content.Shared.Body.Components;
@@ -16,6 +17,7 @@ namespace Content.Server.Kitchen.EntitySystems;
public sealed class SharpSystem : EntitySystem
{
[Dependency] private readonly BodySystem _bodySystem = default!;
[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
[Dependency] private readonly ContainerSystem _containerSystem = default!;
@@ -95,7 +97,7 @@ public sealed class SharpSystem : EntitySystem
popupEnt = Spawn(proto, coords.Offset(_robustRandom.NextVector2(0.25f)));
}
var hasBody = TryComp<SharedBodyComponent>(ev.Entity, out var body);
var hasBody = TryComp<BodyComponent>(ev.Entity, out var body);
// only show a big popup when butchering living things.
var popupType = PopupType.Small;
@@ -107,7 +109,7 @@ public sealed class SharpSystem : EntitySystem
if (hasBody)
{
body!.Gib();
_bodySystem.GibBody(body!.Owner, body: body);
}
else
{

View File

@@ -1,12 +1,10 @@
using System.Threading;
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Server.Coordinates.Helpers;
using Content.Server.Decals;
using Content.Server.DoAfter;
using Content.Server.Doors.Components;
using Content.Server.Magic.Events;
using Content.Server.Popups;
using Content.Server.Spawners.Components;
using Content.Server.Weapons.Ranged.Systems;
using Content.Shared.Actions;
using Content.Shared.Actions.ActionTypes;
@@ -35,6 +33,7 @@ public sealed class MagicSystem : EntitySystem
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly BodySystem _bodySystem = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly SharedDoorSystem _doorSystem = default!;
[Dependency] private readonly SharedActionsSystem _actionsSystem = default!;
@@ -281,7 +280,7 @@ public sealed class MagicSystem : EntitySystem
if (!TryComp<BodyComponent>(ev.Target, out var body))
return;
var ents = body.Gib(true);
var ents = _bodySystem.GibBody(ev.Target, true, body);
if (!ev.DeleteNonBrainParts)
return;
@@ -289,8 +288,7 @@ public sealed class MagicSystem : EntitySystem
foreach (var part in ents)
{
// just leaves a brain and clothes
if ((HasComp<BodyPartComponent>(part) || HasComp<MechanismComponent>(part))
&& !HasComp<BrainComponent>(part))
if (HasComp<BodyComponent>(part) && !HasComp<BrainComponent>(part))
{
QueueDel(part);
}

View File

@@ -1,16 +1,16 @@
using Content.Server.Nutrition.Components;
using Content.Server.Stunnable;
using Content.Server.Nutrition.EntitySystems;
using Content.Server.Body.Components;
using Content.Server.Fluids.Components;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Popups;
using Content.Server.Body.Systems;
using Content.Shared.StatusEffect;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Fluids.Components;
using Content.Server.Nutrition.Components;
using Content.Server.Nutrition.EntitySystems;
using Content.Server.Popups;
using Content.Server.Stunnable;
using Content.Shared.Audio;
using Content.Shared.IdentityManagement;
using Content.Shared.StatusEffect;
using Robust.Shared.Audio;
using Robust.Shared.Player;
using Content.Shared.IdentityManagement;
namespace Content.Server.Medical
{
@@ -29,7 +29,7 @@ namespace Content.Server.Medical
public void Vomit(EntityUid uid, float thirstAdded = -40f, float hungerAdded = -40f)
{
/// Main requirement: You have a stomach
var stomachList = _bodySystem.GetComponentsOnMechanisms<StomachComponent>(uid);
var stomachList = _bodySystem.GetBodyOrganComponents<StomachComponent>(uid);
if (stomachList.Count == 0)
{
return;

View File

@@ -1,13 +1,15 @@
using Content.Server.Body.Systems;
using Content.Server.Morgue.Components;
using Content.Shared.Standing;
using Content.Server.Storage.Components;
using Content.Shared.Body.Components;
using Content.Shared.Standing;
namespace Content.Server.Morgue;
public sealed class EntityStorageLayingDownOverrideSystem : EntitySystem
{
[Dependency] private readonly StandingStateSystem _standing = default!;
[Dependency] private readonly BodySystem _body = default!;
public override void Initialize()
{
@@ -16,10 +18,11 @@ public sealed class EntityStorageLayingDownOverrideSystem : EntitySystem
SubscribeLocalEvent<EntityStorageLayingDownOverrideComponent, StorageBeforeCloseEvent>(OnBeforeClose);
}
private void OnBeforeClose(EntityUid uid, EntityStorageLayingDownOverrideComponent component, StorageBeforeCloseEvent args)
private void OnBeforeClose(EntityUid uid, EntityStorageLayingDownOverrideComponent component,
StorageBeforeCloseEvent args)
{
foreach (var ent in args.Contents)
if (HasComp<SharedBodyComponent>(ent) && !_standing.IsDown(ent))
if (HasComp<BodyComponent>(ent) && !_standing.IsDown(ent))
args.Contents.Remove(ent);
}
}

View File

@@ -1,9 +1,9 @@
using Content.Server.Morgue.Components;
using Content.Shared.Morgue;
using Content.Shared.Examine;
using Robust.Server.GameObjects;
using Content.Server.Storage.Components;
using Content.Shared.Body.Components;
using Content.Shared.Examine;
using Content.Shared.Morgue;
using Robust.Server.GameObjects;
namespace Content.Server.Morgue;
@@ -61,7 +61,7 @@ public sealed class MorgueSystem : EntitySystem
foreach (var ent in storage.Contents.ContainedEntities)
{
if (!hasMob && HasComp<SharedBodyComponent>(ent))
if (!hasMob && HasComp<BodyComponent>(ent))
hasMob = true;
if (HasComp<ActorComponent?>(ent))

View File

@@ -55,7 +55,7 @@ namespace Content.Server.Nutrition.EntitySystems
SubscribeLocalEvent<DrinkComponent, GetVerbsEvent<AlternativeVerb>>(AddDrinkVerb);
SubscribeLocalEvent<DrinkComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<DrinkComponent, SolutionTransferAttemptEvent>(OnTransferAttempt);
SubscribeLocalEvent<SharedBodyComponent, DrinkEvent>(OnDrink);
SubscribeLocalEvent<BodyComponent, DrinkEvent>(OnDrink);
SubscribeLocalEvent<DrinkCancelledEvent>(OnDrinkCancelled);
}
@@ -225,7 +225,7 @@ namespace Content.Server.Nutrition.EntitySystems
return true;
}
if (!EntityManager.HasComponent<SharedBodyComponent>(target))
if (!EntityManager.HasComponent<BodyComponent>(target))
return false;
if (!drink.Opened)
@@ -286,7 +286,7 @@ namespace Content.Server.Nutrition.EntitySystems
/// <summary>
/// Raised directed at a victim when someone has force fed them a drink.
/// </summary>
private void OnDrink(EntityUid uid, SharedBodyComponent body, DrinkEvent args)
private void OnDrink(EntityUid uid, BodyComponent body, DrinkEvent args)
{
if (args.Drink.Deleted)
return;
@@ -297,7 +297,7 @@ namespace Content.Server.Nutrition.EntitySystems
var forceDrink = uid != args.User;
if (!_bodySystem.TryGetComponentsOnMechanisms<StomachComponent>(uid, out var stomachs, body))
if (!_bodySystem.TryGetBodyOrganComponents<StomachComponent>(uid, out var stomachs, body))
{
_popupSystem.PopupEntity(
forceDrink ?
@@ -380,8 +380,8 @@ namespace Content.Server.Nutrition.EntitySystems
if (uid == ev.User ||
!ev.CanInteract ||
!ev.CanAccess ||
!EntityManager.TryGetComponent(ev.User, out SharedBodyComponent? body) ||
!_bodySystem.TryGetComponentsOnMechanisms<StomachComponent>(ev.User, out var stomachs, body))
!EntityManager.TryGetComponent(ev.User, out BodyComponent? body) ||
!_bodySystem.TryGetBodyOrganComponents<StomachComponent>(ev.User, out var stomachs, body))
return;
if (EntityManager.TryGetComponent<MobStateComponent>(uid, out var mobState) && mobState.IsAlive())

View File

@@ -1,3 +1,4 @@
using System.Threading;
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Server.Chemistry.EntitySystems;
@@ -20,7 +21,6 @@ using Content.Shared.Verbs;
using Robust.Shared.Audio;
using Robust.Shared.Player;
using Robust.Shared.Utility;
using System.Threading;
namespace Content.Server.Nutrition.EntitySystems
{
@@ -48,7 +48,7 @@ namespace Content.Server.Nutrition.EntitySystems
SubscribeLocalEvent<FoodComponent, UseInHandEvent>(OnUseFoodInHand);
SubscribeLocalEvent<FoodComponent, AfterInteractEvent>(OnFeedFood);
SubscribeLocalEvent<FoodComponent, GetVerbsEvent<AlternativeVerb>>(AddEatVerb);
SubscribeLocalEvent<SharedBodyComponent, FeedEvent>(OnFeed);
SubscribeLocalEvent<BodyComponent, FeedEvent>(OnFeed);
SubscribeLocalEvent<ForceFeedCancelledEvent>(OnFeedCancelled);
SubscribeLocalEvent<InventoryComponent, IngestionAttemptEvent>(OnInventoryIngestAttempt);
}
@@ -88,7 +88,7 @@ namespace Content.Server.Nutrition.EntitySystems
return false;
// Target can't be fed
if (!EntityManager.HasComponent<SharedBodyComponent>(target))
if (!EntityManager.HasComponent<BodyComponent>(target))
return false;
if (!_solutionContainerSystem.TryGetSolution(food.Owner, food.SolutionName, out var foodSolution))
@@ -145,14 +145,14 @@ namespace Content.Server.Nutrition.EntitySystems
}
private void OnFeed(EntityUid uid, SharedBodyComponent body, FeedEvent args)
private void OnFeed(EntityUid uid, BodyComponent body, FeedEvent args)
{
if (args.Food.Deleted)
return;
args.Food.CancelToken = null;
if (!_bodySystem.TryGetComponentsOnMechanisms<StomachComponent>(uid, out var stomachs, body))
if (!_bodySystem.TryGetBodyOrganComponents<StomachComponent>(uid, out var stomachs, body))
return;
var transferAmount = args.Food.TransferAmount != null
@@ -243,8 +243,8 @@ namespace Content.Server.Nutrition.EntitySystems
if (uid == ev.User ||
!ev.CanInteract ||
!ev.CanAccess ||
!EntityManager.TryGetComponent(ev.User, out SharedBodyComponent? body) ||
!_bodySystem.TryGetComponentsOnMechanisms<StomachComponent>(ev.User, out var stomachs, body))
!EntityManager.TryGetComponent(ev.User, out BodyComponent? body) ||
!_bodySystem.TryGetBodyOrganComponents<StomachComponent>(ev.User, out var stomachs, body))
return;
if (EntityManager.TryGetComponent<MobStateComponent>(uid, out var mobState) && mobState.IsAlive())
@@ -279,7 +279,7 @@ namespace Content.Server.Nutrition.EntitySystems
if (!_solutionContainerSystem.TryGetSolution(uid, food.SolutionName, out var foodSolution))
return;
if (!_bodySystem.TryGetComponentsOnMechanisms<StomachComponent>(target, out var stomachs, body))
if (!_bodySystem.TryGetBodyOrganComponents<StomachComponent>(target, out var stomachs, body))
return;
if (food.UsesRemaining <= 0)

View File

@@ -1,8 +1,8 @@
using Content.Server.Audio;
using Content.Server.Body.Systems;
using Content.Server.GameTicking;
using Content.Server.Players;
using Content.Server.Popups;
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Server.Recycling.Components;
using Content.Shared.Audio;
@@ -14,7 +14,6 @@ using Content.Shared.Recycling;
using Content.Shared.Tag;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Physics.Dynamics;
using Robust.Shared.Physics.Events;
using Robust.Shared.Player;
using Robust.Shared.Timing;
@@ -25,6 +24,7 @@ namespace Content.Server.Recycling
{
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly AmbientSoundSystem _ambience = default!;
[Dependency] private readonly BodySystem _bodySystem = default!;
[Dependency] private readonly GameTicker _ticker = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly TagSystem _tags = default!;
@@ -57,9 +57,9 @@ namespace Content.Server.Recycling
victim,
Filter.Pvs(victim, entityManager: EntityManager).RemoveWhereAttachedEntity(e => e == victim));
if (TryComp<SharedBodyComponent?>(victim, out var body))
if (TryComp<BodyComponent?>(victim, out var body))
{
body.Gib(true);
_bodySystem.GibBody(victim, true, body);
}
Bloodstain(component);
@@ -104,7 +104,7 @@ namespace Content.Server.Recycling
// Mobs are a special case!
if (CanGib(component, entity))
{
Comp<SharedBodyComponent>(entity).Gib(true);
_bodySystem.GibBody(entity, true, Comp<BodyComponent>(entity));
Bloodstain(component);
return;
}
@@ -123,7 +123,7 @@ namespace Content.Server.Recycling
private bool CanGib(RecyclerComponent component, EntityUid entity)
{
return HasComp<SharedBodyComponent>(entity) && !component.Safe &&
return HasComp<BodyComponent>(entity) && !component.Safe &&
this.IsPowered(component.Owner, EntityManager);
}

View File

@@ -1,13 +1,16 @@
using Content.Shared.Damage;
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Server.MobState;
using Content.Shared.Body.Components;
using Content.Shared.Damage;
namespace Content.Server.Salvage;
public sealed class SalvageMobRestrictionsSystem : EntitySystem
{
[Dependency] private readonly BodySystem _bodySystem = default!;
[Dependency] private readonly DamageableSystem _damageableSystem = default!;
[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
public override void Initialize()
{
base.Initialize();
@@ -55,7 +58,7 @@ public sealed class SalvageMobRestrictionsSystem : EntitySystem
if (bodyQuery.TryGetComponent(target, out var body))
{
// Just because.
body.Gib();
_bodySystem.GibBody(target, body: body);
}
else if (damageQuery.TryGetComponent(target, out var damageableComponent))
{

View File

@@ -326,7 +326,7 @@ public sealed class EntityStorageSystem : EntitySystem
if (attemptEvent.Cancelled)
return false;
var targetIsMob = HasComp<SharedBodyComponent>(toInsert);
var targetIsMob = HasComp<BodyComponent>(toInsert);
var storageIsItem = HasComp<ItemComponent>(container);
var allowedToEat = whitelist?.IsValid(toInsert) ?? HasComp<ItemComponent>(toInsert);

View File

@@ -1,3 +1,4 @@
using Content.Server.Body.Systems;
using Content.Server.Buckle.Components;
using Content.Server.Buckle.Systems;
using Content.Server.Popups;
@@ -24,6 +25,7 @@ namespace Content.Server.Toilet
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly BodySystem _bodySystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SecretStashSystem _secretStash = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
@@ -48,8 +50,8 @@ namespace Content.Server.Toilet
return;
// Check that victim has a head
if (EntityManager.TryGetComponent<SharedBodyComponent>(args.Victim, out var body) &&
body.HasPartOfType(BodyPartType.Head))
if (EntityManager.TryGetComponent<BodyComponent>(args.Victim, out var body) &&
_bodySystem.BodyHasChildOfType(args.Victim, BodyPartType.Head, body))
{
var othersMessage = Loc.GetString("toilet-component-suicide-head-message-others",
("victim", Identity.Entity(args.Victim, EntityManager)), ("owner", uid));