diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml index 32bea0c94a..3f691ea378 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml @@ -1232,13 +1232,10 @@ states: Alive: Base: snake - - type: Appearance - visuals: - - type: RotationVisualizer -# It's death animation is animated so hopefully this should push for separation between "dying" and "death" states. - # looks stupid, Rotation visualizer for now - # dead: dead - # crit: dead + Critical: + Base: dead + Dead: + Base: dead - type: Butcherable spawned: - id: FoodMeat diff --git a/Resources/Textures/Mobs/Animals/snake.rsi/dead.png b/Resources/Textures/Mobs/Animals/snake.rsi/dead.png index 62df7fb2c7..e03fc2d566 100644 Binary files a/Resources/Textures/Mobs/Animals/snake.rsi/dead.png and b/Resources/Textures/Mobs/Animals/snake.rsi/dead.png differ diff --git a/Resources/Textures/Mobs/Animals/snake.rsi/meta.json b/Resources/Textures/Mobs/Animals/snake.rsi/meta.json index 68eeda00ef..a1f4be20cc 100644 --- a/Resources/Textures/Mobs/Animals/snake.rsi/meta.json +++ b/Resources/Textures/Mobs/Animals/snake.rsi/meta.json @@ -49,12 +49,7 @@ "name": "dead", "delays": [ [ - 0.2, - 0.03, - 0.03, - 0.03, - 0.03, - 0.03 + 0.2 ] ] }