Inline OwnerUid

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 16:30:34 +01:00
parent 2eacf98335
commit f386b57148
85 changed files with 219 additions and 215 deletions

View File

@@ -36,7 +36,7 @@ public class SlowContactsSystem : EntitySystem
foreach (var colliding in _physics.GetCollidingEntities(physicsComponent))
{
var ent = colliding.OwnerUid;
var ent = ((IComponent) colliding).Owner;
if (!EntityManager.TryGetComponent<SlowContactsComponent>(ent, out var slowContactsComponent))
continue;
@@ -49,7 +49,7 @@ public class SlowContactsSystem : EntitySystem
private void OnEntityExit(EntityUid uid, SlowContactsComponent component, EndCollideEvent args)
{
var otherUid = args.OtherFixture.Body.OwnerUid;
var otherUid = ((IComponent) args.OtherFixture.Body).Owner;
if (!EntityManager.HasComponent<MovementSpeedModifierComponent>(otherUid)
|| !EntityManager.HasComponent<SlowsOnContactComponent>(otherUid))
return;
@@ -64,7 +64,7 @@ public class SlowContactsSystem : EntitySystem
private void OnEntityEnter(EntityUid uid, SlowContactsComponent component, StartCollideEvent args)
{
var otherUid = args.OtherFixture.Body.OwnerUid;
var otherUid = ((IComponent) args.OtherFixture.Body).Owner;
if (!EntityManager.HasComponent<MovementSpeedModifierComponent>(otherUid))
return;
if (!_statusCapableInContact.ContainsKey(otherUid))

View File

@@ -96,15 +96,15 @@ namespace Content.Shared.Movement
protected void HandleMobMovement(IMoverComponent mover, PhysicsComponent physicsComponent,
IMobMoverComponent mobMover)
{
DebugTools.Assert(!UsedMobMovement.ContainsKey(mover.OwnerUid));
DebugTools.Assert(!UsedMobMovement.ContainsKey(mover.Owner));
if (!UseMobMovement(physicsComponent))
{
UsedMobMovement[mover.OwnerUid] = false;
UsedMobMovement[mover.Owner] = false;
return;
}
UsedMobMovement[mover.OwnerUid] = true;
UsedMobMovement[mover.Owner] = true;
var transform = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(mover.Owner);
var weightless = mover.Owner.IsWeightless(physicsComponent, mapManager: _mapManager, entityManager: _entityManager);
var (walkDir, sprintDir) = mover.VelocityDir;
@@ -167,7 +167,7 @@ namespace Content.Shared.Movement
IoCManager.Resolve<IEntityManager>().HasComponent<MobStateComponent>(body.Owner) &&
// If we're being pulled then don't mess with our velocity.
(!IoCManager.Resolve<IEntityManager>().TryGetComponent(body.Owner, out SharedPullableComponent? pullable) || !pullable.BeingPulled) &&
_blocker.CanMove(body.OwnerUid);
_blocker.CanMove(((IComponent) body).Owner);
}
/// <summary>