Merge branch 'master' into 20-06-24-movement-prediction
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@@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using Content.Server.GameObjects.Components.Access;
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using Content.Server.GameObjects.Components.Movement;
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using Content.Server.GameObjects.EntitySystems.AI.Pathfinding;
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using Content.Server.GameObjects.EntitySystems.AI.Pathfinding.Pathfinders;
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@@ -240,10 +241,11 @@ namespace Content.Server.AI.Operators.Movement
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var startGrid = _mapManager.GetGrid(Owner.Transform.GridID).GetTileRef(Owner.Transform.GridPosition);
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var endGrid = _mapManager.GetGrid(TargetGrid.GridID).GetTileRef(TargetGrid);;
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// _routeCancelToken = new CancellationTokenSource();
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var access = AccessReader.FindAccessTags(Owner);
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RouteJob = _pathfinder.RequestPath(new PathfindingArgs(
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Owner.Uid,
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access,
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collisionMask,
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startGrid,
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endGrid,
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