Correctly implement opening animation for airlocks with open maintenance panel.
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@@ -79,7 +79,7 @@ namespace Content.Server.GameObjects.Components.Doors
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{
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base.State = value;
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// Only show the maintenance panel if the airlock is closed
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_wires.IsPanelVisible = value == DoorState.Closed;
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_wires.IsPanelVisible = value != DoorState.Open;
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}
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}
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