From f44fb104f2c40e023c4e5c8145c24a11fd05f22f Mon Sep 17 00:00:00 2001 From: Alex S <43192081+MemeProof@users.noreply.github.com> Date: Sun, 26 Jul 2020 08:30:28 -0400 Subject: [PATCH] Set Handled for Deconstructing Items (#1483) --- Content.Server/GameObjects/EntitySystems/ConstructionSystem.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Content.Server/GameObjects/EntitySystems/ConstructionSystem.cs b/Content.Server/GameObjects/EntitySystems/ConstructionSystem.cs index 2498cd48a5..f7f4215bb3 100644 --- a/Content.Server/GameObjects/EntitySystems/ConstructionSystem.cs +++ b/Content.Server/GameObjects/EntitySystems/ConstructionSystem.cs @@ -120,6 +120,7 @@ namespace Content.Server.GameObjects.EntitySystems { _notifyManager.PopupMessage(msg.Attacked, msg.User, "Cannot be deconstructed."); + msg.Handled = true; return; } @@ -129,6 +130,7 @@ namespace Content.Server.GameObjects.EntitySystems { _notifyManager.PopupMessage(msg.Attacked, msg.User, "Cannot be deconstructed."); + msg.Handled = true; return; } @@ -138,6 +140,7 @@ namespace Content.Server.GameObjects.EntitySystems { _notifyManager.PopupMessage(msg.Attacked, msg.User, "Wrong tool to start deconstruct."); + msg.Handled = true; return; }