From f48bb549b92f197e1a5339e5e38b3a8f78a46b00 Mon Sep 17 00:00:00 2001 From: HoidC <99100948+HoidC@users.noreply.github.com> Date: Tue, 16 Aug 2022 12:16:17 +0100 Subject: [PATCH] Rebalance some hardsuits to be better/make more sense (RD, death squad) and renamed captain's armour (#10618) --- .../Clothing/OuterClothing/hardsuits.yml | 20 +++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml index 0d2526d732..e95f524980 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml @@ -32,8 +32,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitCap - name: captain's armor - description: A suit of protective formal armor made for the station's captain. + name: captain's armored spacesuit + description: A formal armored spacesuit, made for the station's captain. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/capspace.rsi @@ -83,7 +83,7 @@ Heat: 0.2 Radiation: 0.2 - type: ExplosionResistance - damageCoefficient: 0.7 + damageCoefficient: 0.2 - type: ToggleableClothing clothingPrototype: ClothingHeadHelmetHardsuitDeathsquad @@ -139,7 +139,7 @@ Slash: 0.85 Piercing: 0.8 Heat: 0.4 - Radiation: 0.25 + Radiation: 0.0 - type: ExplosionResistance damageCoefficient: 0.2 - type: ToggleableClothing @@ -237,21 +237,21 @@ - type: Clothing sprite: Clothing/OuterClothing/Hardsuits/rd.rsi - type: PressureProtection - highPressureMultiplier: 0.05 + highPressureMultiplier: 0.02 lowPressureMultiplier: 5500 - type: Armor modifiers: coefficients: Blunt: 0.6 - Slash: 0.75 + Slash: 0.8 Piercing: 0.95 - Heat: 0.65 - Radiation: 0.25 + Heat: 0.3 + Radiation: 0.1 - type: ClothingSpeedModifier walkModifier: 0.75 sprintModifier: 0.75 - type: ExplosionResistance - damageCoefficient: 0.3 + damageCoefficient: 0.1 - type: ToggleableClothing clothingPrototype: ClothingHeadHelmetHardsuitRd - type: StaticPrice @@ -345,7 +345,7 @@ parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitSyndie name: blood red hardsuit - description: A dual-mode advanced hardsuit designed for work in special operations. + description: A heavily armored and agile advanced hardsuit designed for work in special operations. components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/syndicate.rsi