Add prediction to hand labeler labels (#25869)
Added prediction to labels
This commit is contained in:
@@ -1,17 +1,11 @@
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.Chemistry.Components;
|
||||
using Content.Server.Chemistry.Containers.EntitySystems;
|
||||
using Content.Server.Nutrition.Components;
|
||||
using Content.Server.Nutrition.EntitySystems;
|
||||
using Content.Server.Labels.Components;
|
||||
using Content.Server.Chemistry;
|
||||
using Content.Shared.Chemistry;
|
||||
using Content.Shared.Chemistry.Components.SolutionManager;
|
||||
using Content.Shared.Chemistry.Dispenser;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Shared.Containers.ItemSlots;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.FixedPoint;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.Audio;
|
||||
@@ -19,7 +13,7 @@ using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.Prototypes;
|
||||
using System.Linq;
|
||||
using Content.Shared.Labels.Components;
|
||||
|
||||
namespace Content.Server.Chemistry.EntitySystems
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user