Fix collision masks and layers (#1654)

* Fix bullets getting stopped by tables

* Fix collision masks
This commit is contained in:
ShadowCommander
2020-08-13 04:58:28 -07:00
committed by GitHub
parent fee5ae05bc
commit f4bf71edfe
6 changed files with 4 additions and 8 deletions

View File

@@ -16,7 +16,7 @@
shapes: shapes:
- !type:PhysShapeAabb - !type:PhysShapeAabb
layer: layer:
- SmallImpassable - VaultImpassable
- type: SnapGrid - type: SnapGrid
offset: Center offset: Center
- type: IconSmooth - type: IconSmooth

View File

@@ -32,7 +32,6 @@
- SmallImpassable - SmallImpassable
layer: layer:
- Opaque - Opaque
- Impassable
- MobImpassable - MobImpassable
- VaultImpassable - VaultImpassable
- SmallImpassable - SmallImpassable

View File

@@ -26,9 +26,7 @@
- SmallImpassable - SmallImpassable
layer: layer:
- Opaque - Opaque
- Impassable
- MobImpassable - MobImpassable
- VaultImpassable
- SmallImpassable - SmallImpassable
IsScrapingFloor: true IsScrapingFloor: true
- type: Physics - type: Physics

View File

@@ -20,7 +20,9 @@
- type: Collidable - type: Collidable
shapes: shapes:
- !type:PhysShapeAabb - !type:PhysShapeAabb
layer: [SmallImpassable, MobImpassable] layer:
- VaultImpassable
- SmallImpassable
- type: Damageable - type: Damageable
- type: Destructible - type: Destructible
thresholdvalue: 100 thresholdvalue: 100

View File

@@ -113,7 +113,6 @@
- Impassable - Impassable
- MobImpassable - MobImpassable
- VaultImpassable - VaultImpassable
- SmallImpassable
layer: layer:
- Opaque - Opaque
- MobImpassable - MobImpassable

View File

@@ -23,8 +23,6 @@
mask: mask:
- Impassable - Impassable
- MobImpassable - MobImpassable
- VaultImpassable
- SmallImpassable
- type: Physics - type: Physics
edgeslide: false edgeslide: false
- type: Projectile - type: Projectile