Refactor Game Modes (#5857)

This commit is contained in:
Vera Aguilera Puerto
2021-12-21 21:23:29 +01:00
committed by GitHub
parent d1a1ee3cbe
commit f4d8ec1b35
62 changed files with 2087 additions and 1804 deletions

View File

@@ -1,4 +1,5 @@
using Content.Server.Administration;
using Content.Server.GameTicking.Presets;
using Content.Shared.Administration;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
@@ -29,13 +30,13 @@ namespace Content.Server.GameTicking.Commands
}
var name = args[0];
if (!ticker.TryGetPreset(name, out var type))
if (!ticker.TryFindGamePreset(name, out var type))
{
shell.WriteLine($"No preset exists with name {name}.");
return;
}
ticker.SetStartPreset(type, true);
ticker.SetGamePreset(type, true);
shell.WriteLine($"Forced the game to start with preset {name}.");
}
}