Refactor Game Modes (#5857)

This commit is contained in:
Vera Aguilera Puerto
2021-12-21 21:23:29 +01:00
committed by GitHub
parent d1a1ee3cbe
commit f4d8ec1b35
62 changed files with 2087 additions and 1804 deletions

View File

@@ -16,13 +16,19 @@ namespace Content.Server.GameTicking.Commands
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player as IPlayerSession;
if (player == null)
if (shell.Player is not IPlayerSession player)
{
return;
}
var ticker = EntitySystem.Get<GameTicker>();
if (ticker.RunLevel == GameRunLevel.PreRoundLobby)
{
shell.WriteError("Wait until the round starts.");
return;
}
if (ticker.PlayersInLobby.ContainsKey(player))
ticker.MakeObserve(player);
else