Refactor Game Modes (#5857)

This commit is contained in:
Vera Aguilera Puerto
2021-12-21 21:23:29 +01:00
committed by GitHub
parent d1a1ee3cbe
commit f4d8ec1b35
62 changed files with 2087 additions and 1804 deletions

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@@ -25,6 +25,7 @@ traitor-objective-condition-success = {$condition} | [color={$markupColor}]Succe
traitor-objective-condition-fail = {$condition} | [color={$markupColor}]Failure![/color] ({$progress}%)
traitor-title = Traitor
traitor-description = There are traitors among us...
traitor-not-enough-ready-players = Not enough players readied up for the game! There were {$readyPlayersCount} players readied up out of {$minimumPlayers} needed.
traitor-no-one-ready = No players readied up! Can't start Traitor.
@@ -40,4 +41,4 @@ traitor-death-match-end-round-description-entry = {$originalName}'s PDA, with {$
# TraitorRole
traitor-role-name = Syndicate Agent
traitor-role-greeting = Hello Agent
traitor-role-codewords = Your codewords are: {$codewords}
traitor-role-codewords = Your codewords are: {$codewords}