Melee refactor (#10897)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
@@ -11,6 +11,7 @@ using Content.Shared.Interaction;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Maths;
|
||||
@@ -70,7 +71,7 @@ namespace Content.Client.Items.Managers
|
||||
_entitySystemManager.GetEntitySystem<ExamineSystem>()
|
||||
.DoExamine(item.Value);
|
||||
}
|
||||
else if (args.Function == ContentKeyFunctions.OpenContextMenu)
|
||||
else if (args.Function == EngineKeyFunctions.AltUse)
|
||||
{
|
||||
_entitySystemManager.GetEntitySystem<VerbSystem>().VerbMenu.OpenVerbMenu(item.Value);
|
||||
}
|
||||
|
||||
@@ -12,7 +12,6 @@ namespace Content.Client.Items.Systems;
|
||||
|
||||
public sealed class ItemSystem : SharedItemSystem
|
||||
{
|
||||
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
|
||||
[Dependency] private readonly IResourceCache _resCache = default!;
|
||||
|
||||
public override void Initialize()
|
||||
@@ -30,8 +29,8 @@ public sealed class ItemSystem : SharedItemSystem
|
||||
public override void VisualsChanged(EntityUid uid)
|
||||
{
|
||||
// if the item is in a container, it might be equipped to hands or inventory slots --> update visuals.
|
||||
if (_containerSystem.TryGetContainingContainer(uid, out var container))
|
||||
RaiseLocalEvent(container.Owner, new VisualsChangedEvent(uid, container.ID), true);
|
||||
if (Container.TryGetContainingContainer(uid, out var container))
|
||||
RaiseLocalEvent(container.Owner, new VisualsChangedEvent(uid, container.ID));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user