Melee refactor (#10897)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2022-09-29 15:51:59 +10:00
committed by GitHub
parent c583b7b361
commit f51248ecaa
140 changed files with 2440 additions and 1824 deletions

View File

@@ -0,0 +1,17 @@
using Content.Shared.Weapons.Ranged.Components;
namespace Content.Server.Weapons.Ranged.Systems;
public sealed partial class GunSystem
{
protected override void SpinRevolver(RevolverAmmoProviderComponent component, EntityUid? user = null)
{
base.SpinRevolver(component, user);
var index = Random.Next(component.Capacity);
if (component.CurrentIndex == index) return;
component.CurrentIndex = index;
Dirty(component);
}
}