Melee refactor (#10897)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2022-09-29 15:51:59 +10:00
committed by GitHub
parent c583b7b361
commit f51248ecaa
140 changed files with 2440 additions and 1824 deletions

View File

@@ -1,6 +1,12 @@
action-name-combat = [color=red]Combat Mode[/color]
action-description-combat = Enter combat mode.
action-description-combat = Enter combat mode
action-popup-combat = Combat mode disabled
action-popup-combat-enabled = Combat mode enabled
action-popup-combat = Combat mode disabled.
action-popup-combat-enabled = Combat mode enabled!
action-name-precision = [color=red]Precision mode[/color]
action-description-precision = Enter precision mode for combat, attacking what is under your cursor.
action-popup-precision = Precision mode disabled
action-popup-precision-enabled = Precision mode enabled

View File

@@ -1,7 +1,6 @@
disarm-action-free-hand = You need to use a free hand to disarm!
disarm-action-popup-message-other-clients = {CAPITALIZE(THE($performerName))} fails to disarm {THE($targetName)}!
disarm-action-popup-message-cursor = You fail to disarm {THE($targetName)}!
disarm-action-disarmable = {THE($targetName)} is not disarmable!
disarm-action-popup-message-other-clients = {CAPITALIZE(THE($performerName))} disarmed {THE($targetName)}!
disarm-action-popup-message-cursor = Disarmed {THE($targetName)}!
action-name-disarm = [color=red]Disarm[/color]
action-description-disarm = Attempt to [color=red]disarm[/color] someone.