Melee refactor (#10897)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2022-09-29 15:51:59 +10:00
committed by GitHub
parent c583b7b361
commit f51248ecaa
140 changed files with 2440 additions and 1824 deletions

View File

@@ -91,6 +91,7 @@ ui-options-function-camera-rotate-right = Rotate right
ui-options-function-camera-reset = Reset
ui-options-function-use = Use
ui-options-function-alt-use = Alt use
ui-options-function-wide-attack = Wide attack
ui-options-function-activate-item-in-hand = Activate item in hand
ui-options-function-alt-activate-item-in-hand = Alternative activate item in hand
@@ -176,24 +177,24 @@ ui-options-function-shuttle-brake = Brake
## Network menu
ui-options-net-interp-ratio = State buffer size
ui-options-net-interp-ratio-tooltip = Increasing this will generally make the game more resistant
to server->client packet-loss, however in doing so it
effectively adds slightly more latency and requires the
ui-options-net-interp-ratio-tooltip = Increasing this will generally make the game more resistant
to server->client packet-loss, however in doing so it
effectively adds slightly more latency and requires the
client to predict more future ticks.
ui-options-net-predict-tick-bias = Prediction tick bias
ui-options-net-predict-tick-bias-tooltip = Increasing this will generally make the game more resistant
to client->server packet-loss, however in doing so it
effectively adds slightly more latency and requires the
ui-options-net-predict-tick-bias-tooltip = Increasing this will generally make the game more resistant
to client->server packet-loss, however in doing so it
effectively adds slightly more latency and requires the
client to predict more future ticks.
ui-options-net-pvs-entry = PVS entity budget
ui-options-net-pvs-entry-tooltip = This limits the rate at which the server will send new
entities to the client. Lowering this can help reduce
ui-options-net-pvs-entry-tooltip = This limits the rate at which the server will send new
entities to the client. Lowering this can help reduce
stuttering due to entity spawning, but can lead to pop-in.
ui-options-net-pvs-leave = PVS detach rate
ui-options-net-pvs-leave-tooltip = This limits the rate at which the client will remove
out-of-view entities. Lowering this can help reduce
stuttering when walking around, but could occasionally
lead to mispredicts and other issues.
ui-options-net-pvs-leave-tooltip = This limits the rate at which the client will remove
out-of-view entities. Lowering this can help reduce
stuttering when walking around, but could occasionally
lead to mispredicts and other issues.