Gas overlay chunking (#1678)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -13,6 +13,7 @@ using Content.Server.GameObjects.Components.PDA;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Server.GameObjects.EntitySystems.AI.Pathfinding;
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using Content.Server.GameObjects.EntitySystems.AI.Pathfinding.Accessible;
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using Content.Server.GameObjects.EntitySystems.Atmos;
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using Content.Server.GameObjects.EntitySystems.StationEvents;
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using Content.Server.GameTicking.GamePresets;
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using Content.Server.Interfaces;
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@@ -633,7 +634,8 @@ namespace Content.Server.GameTicking
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_playerJoinLobby(player);
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}
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EntitySystem.Get<GasTileOverlaySystem>().ResettingCleanup();
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EntitySystem.Get<PathfindingSystem>().ResettingCleanup();
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EntitySystem.Get<AiReachableSystem>().ResettingCleanup();
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EntitySystem.Get<WireHackingSystem>().ResetLayouts();
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