Remove 700 usages of Component.Owner (#21100)

This commit is contained in:
DrSmugleaf
2023-10-19 12:34:31 -07:00
committed by GitHub
parent 5825ffb95c
commit f560f88eb5
261 changed files with 2291 additions and 2036 deletions

View File

@@ -1,5 +1,4 @@
using System.Linq;
using Content.Server.GameTicking.Rules.Components;
using Content.Server.GameTicking.Rules.Components;
using Content.Server.Resist;
using Content.Server.Station.Components;
using Content.Server.StationEvents.Components;
@@ -18,13 +17,17 @@ public sealed class BluespaceLockerRule : StationEventSystem<BluespaceLockerRule
{
base.Started(uid, component, gameRule, args);
var targets = EntityQuery<EntityStorageComponent, ResistLockerComponent>().ToList();
var targets = new List<EntityUid>();
var query = EntityQueryEnumerator<EntityStorageComponent, ResistLockerComponent>();
while (query.MoveNext(out var storageUid, out _, out _))
{
targets.Add(storageUid);
}
RobustRandom.Shuffle(targets);
foreach (var target in targets)
foreach (var potentialLink in targets)
{
var potentialLink = target.Item1.Owner;
if (HasComp<AccessReaderComponent>(potentialLink) ||
HasComp<BluespaceLockerComponent>(potentialLink) ||
!HasComp<StationMemberComponent>(potentialLink.ToCoordinates().GetGridUid(EntityManager)))

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@@ -1,11 +1,9 @@
using System.Linq;
using Content.Server.GameTicking.Rules.Components;
using Content.Server.GameTicking.Rules.Components;
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Server.Station.Components;
using Content.Server.StationEvents.Components;
using JetBrains.Annotations;
using Robust.Shared.Random;
namespace Content.Server.StationEvents.Events;
@@ -29,12 +27,13 @@ public sealed class BreakerFlipRule : StationEventSystem<BreakerFlipRuleComponen
if (!TryGetRandomStation(out var chosenStation))
return;
var stationApcs = new List<ApcComponent>();
foreach (var (apc, transform) in EntityQuery<ApcComponent, TransformComponent>())
var stationApcs = new List<Entity<ApcComponent>>();
var query = EntityQueryEnumerator<ApcComponent, TransformComponent>();
while (query.MoveNext(out var apcUid, out var apc, out var xform))
{
if (apc.MainBreakerEnabled && CompOrNull<StationMemberComponent>(transform.GridUid)?.Station == chosenStation)
if (apc.MainBreakerEnabled && CompOrNull<StationMemberComponent>(xform.GridUid)?.Station == chosenStation)
{
stationApcs.Add(apc);
stationApcs.Add((apcUid, apc));
}
}
@@ -46,7 +45,7 @@ public sealed class BreakerFlipRule : StationEventSystem<BreakerFlipRuleComponen
for (var i = 0; i < toDisable; i++)
{
_apcSystem.ApcToggleBreaker(stationApcs[i].Owner, stationApcs[i]);
_apcSystem.ApcToggleBreaker(stationApcs[i], stationApcs[i]);
}
}
}

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@@ -1,11 +1,11 @@
using System.Numerics;
using Content.Server.GameTicking.Rules.Components;
using Content.Server.StationEvents.Components;
using Robust.Shared.Spawners;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Physics.Components;
using Robust.Shared.Physics.Systems;
using TimedDespawnComponent = Robust.Shared.Spawners.TimedDespawnComponent;
using Robust.Shared.Spawners;
namespace Content.Server.StationEvents.Events
{
@@ -43,9 +43,13 @@ namespace Content.Server.StationEvents.Events
Box2? playableArea = null;
var mapId = GameTicker.DefaultMap;
foreach (var grid in MapManager.GetAllMapGrids(mapId))
var query = AllEntityQuery<MapGridComponent, TransformComponent>();
while (query.MoveNext(out var gridId, out _, out var xform))
{
var aabb = _physics.GetWorldAABB(grid.Owner);
if (xform.MapID != mapId)
continue;
var aabb = _physics.GetWorldAABB(gridId);
playableArea = playableArea?.Union(aabb) ?? aabb;
}

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@@ -1,16 +1,14 @@
using System.Threading;
using Content.Server.GameTicking.Rules.Components;
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Server.Station.Components;
using Content.Server.StationEvents.Components;
using JetBrains.Annotations;
using Robust.Shared.Audio;
using Robust.Shared.Player;
using Robust.Shared.Utility;
using System.Threading;
using Content.Server.Power.EntitySystems;
using Timer = Robust.Shared.Timing.Timer;
using System.Linq;
using Content.Server.GameTicking.Rules.Components;
using Robust.Shared.Random;
using Content.Server.Station.Components;
using Content.Server.StationEvents.Components;
namespace Content.Server.StationEvents.Events
{
@@ -26,10 +24,11 @@ namespace Content.Server.StationEvents.Events
if (!TryGetRandomStation(out var chosenStation))
return;
foreach (var (apc, transform) in EntityQuery<ApcComponent, TransformComponent>(true))
var query = AllEntityQuery<ApcComponent, TransformComponent>();
while (query.MoveNext(out var apcUid ,out var apc, out var transform))
{
if (apc.MainBreakerEnabled && CompOrNull<StationMemberComponent>(transform.GridUid)?.Station == chosenStation)
component.Powered.Add(apc.Owner);
component.Powered.Add(apcUid);
}
RobustRandom.Shuffle(component.Powered);

View File

@@ -1,8 +1,6 @@
using System.Linq;
using Content.Server.Chat.Systems;
using Content.Server.GameTicking.Rules.Components;
using Content.Server.Ghost.Roles.Components;
using Content.Server.Station.Systems;
using Content.Server.StationEvents.Components;
namespace Content.Server.StationEvents.Events;
@@ -14,7 +12,13 @@ public sealed class RandomSentienceRule : StationEventSystem<RandomSentienceRule
HashSet<EntityUid> stationsToNotify = new();
var mod = GetSeverityModifier();
var targetList = EntityQuery<SentienceTargetComponent>().ToList();
var targetList = new List<Entity<SentienceTargetComponent>>();
var query = EntityQueryEnumerator<SentienceTargetComponent>();
while (query.MoveNext(out var targetUid, out var target))
{
targetList.Add((targetUid, target));
}
RobustRandom.Shuffle(targetList);
var toMakeSentient = (int) (RobustRandom.Next(2, 5) * Math.Sqrt(mod));
@@ -25,12 +29,12 @@ public sealed class RandomSentienceRule : StationEventSystem<RandomSentienceRule
if (toMakeSentient-- == 0)
break;
RemComp<SentienceTargetComponent>(target.Owner);
var ghostRole = EnsureComp<GhostRoleComponent>(target.Owner);
EnsureComp<GhostTakeoverAvailableComponent>(target.Owner);
ghostRole.RoleName = MetaData(target.Owner).EntityName;
RemComp<SentienceTargetComponent>(target);
var ghostRole = EnsureComp<GhostRoleComponent>(target);
EnsureComp<GhostTakeoverAvailableComponent>(target);
ghostRole.RoleName = MetaData(target).EntityName;
ghostRole.RoleDescription = Loc.GetString("station-event-random-sentience-role-description", ("name", ghostRole.RoleName));
groups.Add(Loc.GetString(target.FlavorKind));
groups.Add(Loc.GetString(target.Comp.FlavorKind));
}
if (groups.Count == 0)
@@ -43,8 +47,9 @@ public sealed class RandomSentienceRule : StationEventSystem<RandomSentienceRule
foreach (var target in targetList)
{
var station = StationSystem.GetOwningStation(target.Owner);
if(station == null) continue;
var station = StationSystem.GetOwningStation(target);
if(station == null)
continue;
stationsToNotify.Add((EntityUid) station);
}
foreach (var station in stationsToNotify)