Ambience enhancements. (#7073)
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@@ -20,6 +20,8 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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[UsedImplicitly]
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public sealed class GasValveSystem : EntitySystem
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{
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[Dependency] private readonly SharedAmbientSoundSystem _ambientSoundSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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@@ -68,11 +70,13 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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{
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inlet.AddAlwaysReachable(outlet);
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outlet.AddAlwaysReachable(inlet);
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_ambientSoundSystem.SetAmbience(component.Owner, true);
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}
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else
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{
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inlet.RemoveAlwaysReachable(outlet);
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outlet.RemoveAlwaysReachable(inlet);
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_ambientSoundSystem.SetAmbience(component.Owner, false);
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}
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}
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}
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