Ambience enhancements. (#7073)

This commit is contained in:
Moony
2022-03-12 16:20:31 -06:00
committed by GitHub
parent 6d2c5868a3
commit f5c92caef4
29 changed files with 290 additions and 68 deletions

View File

@@ -13,6 +13,7 @@ using Content.Shared.Atmos;
using Content.Shared.Atmos.Monitor;
using Content.Shared.Atmos.Piping.Unary.Components;
using Content.Shared.Atmos.Visuals;
using Content.Shared.Audio;
using JetBrains.Annotations;
using Robust.Shared.Timing;
@@ -24,6 +25,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
[Dependency] private readonly DeviceNetworkSystem _deviceNetSystem = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly SharedAmbientSoundSystem _ambientSoundSystem = default!;
public override void Initialize()
{
@@ -52,6 +54,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|| !nodeContainer.TryGetNode(vent.InletName, out PipeNode? pipe))
{
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off);
_ambientSoundSystem.SetAmbience(vent.Owner, false);
return;
}
@@ -61,6 +64,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
if (environment == null)
{
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off);
_ambientSoundSystem.SetAmbience(vent.Owner, false);
return;
}
@@ -70,6 +74,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
if (vent.PumpDirection == VentPumpDirection.Releasing && pipe.Air.Pressure > 0)
{
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Out);
_ambientSoundSystem.SetAmbience(vent.Owner, true);
if (environment.Pressure > vent.MaxPressure)
return;