Admin announcement panel. (#4803)

This commit is contained in:
moonheart08
2021-10-09 03:54:27 -05:00
committed by GitHub
parent 2b9f3b2358
commit f635909d4e
8 changed files with 236 additions and 0 deletions

View File

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using Content.Server.Administration.Managers;
using Content.Server.Chat.Managers;
using Content.Server.EUI;
using Content.Shared.Administration;
using Content.Shared.Eui;
using Robust.Shared.IoC;
namespace Content.Server.Administration.UI
{
public sealed class AdminAnnounceEui : BaseEui
{
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
public AdminAnnounceEui()
{
IoCManager.InjectDependencies(this);
}
public override void Opened()
{
StateDirty();
}
public override EuiStateBase GetNewState()
{
return new AdminAnnounceEuiState();
}
public override void HandleMessage(EuiMessageBase msg)
{
switch (msg)
{
case AdminAnnounceEuiMsg.Close:
Close();
break;
case AdminAnnounceEuiMsg.DoAnnounce doAnnounce:
if (!_adminManager.HasAdminFlag(Player, AdminFlags.Fun))
{
Close();
break;
}
switch (doAnnounce.AnnounceType)
{
case AdminAnnounceType.Server:
_chatManager.DispatchServerAnnouncement(doAnnounce.Announcement);
break;
case AdminAnnounceType.Station:
_chatManager.DispatchStationAnnouncement(doAnnounce.Announcement, doAnnounce.Announcer);
break;
}
StateDirty();
if (doAnnounce.CloseAfter)
Close();
break;
}
}
}
}