Make all current admin logs use ToPrettyString
This commit is contained in:
@@ -97,7 +97,7 @@ namespace Content.Server.Actions.Actions
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entMan.EventBus.RaiseLocalEvent(args.Target, eventArgs);
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EntitySystem.Get<AdminLogSystem>().Add(LogType.DisarmedAction, LogImpact.Low, $"{args.Performer:performer} used disarm on {args.Target:target}");
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EntitySystem.Get<AdminLogSystem>().Add(LogType.DisarmedAction, LogImpact.Low, $"{entMan.ToPrettyString(args.Performer):performer} used disarm on {entMan.ToPrettyString(args.Target):target}");
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// Check if the event has been handled, and if so, do nothing else!
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if (eventArgs.Handled)
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@@ -115,7 +115,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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{
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pump.Enabled = args.Enabled;
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_adminLogSystem.Add(LogType.AtmosPowerChanged, LogImpact.Medium,
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$"{EntityManager.ToPrettyString(args.Session.AttachedEntity!.Value):player} set the power on {EntityManager.ToPrettyString(uid):device} to {args.Enabled}");
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$"{ToPrettyString(args.Session.AttachedEntity!.Value):player} set the power on {ToPrettyString(uid):device} to {args.Enabled}");
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DirtyUI(uid, pump);
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}
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@@ -123,7 +123,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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{
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pump.TargetPressure = Math.Clamp(args.Pressure, 0f, Atmospherics.MaxOutputPressure);
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_adminLogSystem.Add(LogType.AtmosPressureChanged, LogImpact.Medium,
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$"{EntityManager.ToPrettyString(args.Session.AttachedEntity!.Value):player} set the pressure on {EntityManager.ToPrettyString(uid):device} to {args.Pressure}kPa");
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$"{ToPrettyString(args.Session.AttachedEntity!.Value):player} set the pressure on {ToPrettyString(uid):device} to {args.Pressure}kPa");
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DirtyUI(uid, pump);
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}
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@@ -120,7 +120,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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{
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pump.Enabled = args.Enabled;
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_adminLogSystem.Add(LogType.AtmosPowerChanged, LogImpact.Medium,
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$"{EntityManager.ToPrettyString(args.Session.AttachedEntity!.Value):player} set the power on {EntityManager.ToPrettyString(uid):device} to {args.Enabled}");
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$"{ToPrettyString(args.Session.AttachedEntity!.Value):player} set the power on {ToPrettyString(uid):device} to {args.Enabled}");
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DirtyUI(uid, pump);
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}
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@@ -128,7 +128,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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{
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pump.TransferRate = Math.Clamp(args.TransferRate, 0f, Atmospherics.MaxTransferRate);
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_adminLogSystem.Add(LogType.AtmosVolumeChanged, LogImpact.Medium,
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$"{EntityManager.ToPrettyString(args.Session.AttachedEntity!.Value):player} set the transfer rate on {EntityManager.ToPrettyString(uid):device} to {args.TransferRate}");
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$"{ToPrettyString(args.Session.AttachedEntity!.Value):player} set the transfer rate on {ToPrettyString(uid):device} to {args.TransferRate}");
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DirtyUI(uid, pump);
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}
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@@ -114,7 +114,7 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
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{
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filter.Enabled = args.Enabled;
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_adminLogSystem.Add(LogType.AtmosPowerChanged, LogImpact.Medium,
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$"{EntityManager.ToPrettyString(args.Session.AttachedEntity!.Value):player} set the power on {EntityManager.ToPrettyString(uid):device} to {args.Enabled}");
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$"{ToPrettyString(args.Session.AttachedEntity!.Value):player} set the power on {ToPrettyString(uid):device} to {args.Enabled}");
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DirtyUI(uid, filter);
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}
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@@ -123,7 +123,7 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
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{
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filter.TransferRate = Math.Clamp(args.Rate, 0f, Atmospherics.MaxTransferRate);
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_adminLogSystem.Add(LogType.AtmosVolumeChanged, LogImpact.Medium,
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$"{EntityManager.ToPrettyString(args.Session.AttachedEntity!.Value):player} set the transfer rate on {EntityManager.ToPrettyString(uid):device} to {args.Rate}");
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$"{ToPrettyString(args.Session.AttachedEntity!.Value):player} set the transfer rate on {ToPrettyString(uid):device} to {args.Rate}");
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DirtyUI(uid, filter);
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}
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@@ -139,7 +139,7 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
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{
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mixer.Enabled = args.Enabled;
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_adminLogSystem.Add(LogType.AtmosPowerChanged, LogImpact.Medium,
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$"{EntityManager.ToPrettyString(args.Session.AttachedEntity!.Value):player} set the power on {EntityManager.ToPrettyString(uid):device} to {args.Enabled}");
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$"{ToPrettyString(args.Session.AttachedEntity!.Value):player} set the power on {ToPrettyString(uid):device} to {args.Enabled}");
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DirtyUI(uid, mixer);
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}
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@@ -147,7 +147,7 @@ namespace Content.Server.Atmos.Piping.Trinary.EntitySystems
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{
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mixer.TargetPressure = Math.Clamp(args.Pressure, 0f, Atmospherics.MaxOutputPressure);
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_adminLogSystem.Add(LogType.AtmosPressureChanged, LogImpact.Medium,
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$"{EntityManager.ToPrettyString(args.Session.AttachedEntity!.Value):player} set the pressure on {EntityManager.ToPrettyString(uid):device} to {args.Pressure}kPa");
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$"{ToPrettyString(args.Session.AttachedEntity!.Value):player} set the pressure on {ToPrettyString(uid):device} to {args.Pressure}kPa");
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DirtyUI(uid, mixer);
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}
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@@ -63,7 +63,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (environment is not null)
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_atmosphereSystem.Merge(environment, canister.Air);
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_adminLogSystem.Add(LogType.CanisterPurged, LogImpact.Medium, $"Canister {uid} purged its contents of {canister.Air} into the environment.");
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_adminLogSystem.Add(LogType.CanisterPurged, LogImpact.Medium, $"Canister {ToPrettyString(uid)} purged its contents of {canister.Air} into the environment.");
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canister.Air.Clear();
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}
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@@ -130,7 +130,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (container.ContainedEntities.Count == 0)
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return;
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_adminLogSystem.Add(LogType.CanisterTankEjected, LogImpact.Medium, $"Player {args.Session.AttachedEntity:player} ejected tank {container.ContainedEntities[0]:tank} from {uid}");
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_adminLogSystem.Add(LogType.CanisterTankEjected, LogImpact.Medium, $"Player {ToPrettyString(args.Session.AttachedEntity.GetValueOrDefault()):player} ejected tank {container.ContainedEntities[0]:tank} from {uid}");
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container.Remove(container.ContainedEntities[0]);
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}
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@@ -141,7 +141,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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var pressure = Math.Clamp(args.Pressure, canister.MinReleasePressure, canister.MaxReleasePressure);
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_adminLogSystem.Add(LogType.CanisterPressure, LogImpact.Medium, $"{args.Session.AttachedEntity:player} set the release pressure on {uid} to {args.Pressure}");
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_adminLogSystem.Add(LogType.CanisterPressure, LogImpact.Medium, $"{ToPrettyString(args.Session.AttachedEntity.GetValueOrDefault()):player} set the release pressure on {uid} to {args.Pressure}");
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canister.ReleasePressure = pressure;
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DirtyUI(uid, canister);
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@@ -157,7 +157,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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&& containerManager.TryGetContainer(canister.ContainerName, out var container))
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impact = container.ContainedEntities.Count != 0 ? LogImpact.Medium : LogImpact.High;
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_adminLogSystem.Add(LogType.CanisterValve, impact, $"{args.Session.AttachedEntity:player} set the valve on {uid} to {args.Valve:valveState}");
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_adminLogSystem.Add(LogType.CanisterValve, impact, $"{ToPrettyString(args.Session.AttachedEntity.GetValueOrDefault()):player} set the valve on {uid} to {args.Valve:valveState}");
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canister.ReleaseValve = args.Valve;
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DirtyUI(uid, canister);
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@@ -278,7 +278,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (!hands.Drop(args.Used, container))
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return;
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_adminLogSystem.Add(LogType.CanisterTankInserted, LogImpact.Medium, $"Player {args.User:player} inserted tank {container.ContainedEntities[0]} into {canister}");
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_adminLogSystem.Add(LogType.CanisterTankInserted, LogImpact.Medium, $"Player {ToPrettyString(args.User):player} inserted tank {container.ContainedEntities[0]} into {canister}");
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args.Handled = true;
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}
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@@ -165,7 +165,7 @@ namespace Content.Server.Body.Systems
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{
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var entity = args.SolutionEntity;
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_logSystem.Add(LogType.ReagentEffect, effect.LogImpact,
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$"Metabolism effect {effect.GetType().Name} of reagent {args.Reagent.Name:reagent} applied on entity {entity} at {EntityManager.GetComponent<TransformComponent>(entity).Coordinates}");
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$"Metabolism effect {effect.GetType().Name} of reagent {args.Reagent.Name:reagent} applied on entity {entity} at {Transform(entity).Coordinates}");
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}
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effect.Effect(args);
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@@ -15,10 +15,10 @@ namespace Content.Server.Chemistry.EntitySystems
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{
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base.OnReaction(solution, reaction, randomReagent, Owner, unitReactions);
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var coordinates = EntityManager.GetComponent<TransformComponent>(Owner).Coordinates;
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var coordinates = Transform(Owner).Coordinates;
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_logSystem.Add(LogType.ChemicalReaction, reaction.Impact,
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$"Chemical reaction {reaction.ID} occurred with strength {unitReactions:strength} on entity {Owner} at {coordinates}");
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$"Chemical reaction {reaction.ID} occurred with strength {unitReactions:strength} on entity {ToPrettyString(Owner)} at {coordinates}");
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SoundSystem.Play(Filter.Pvs(Owner, entityManager:EntityManager), reaction.Sound.GetSound(), Owner);
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}
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@@ -138,9 +138,9 @@ namespace Content.Server.GameTicking
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_stationSystem.TryAssignJobToStation(station, jobPrototype);
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if (lateJoin)
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_adminLogSystem.Add(LogType.LateJoin, LogImpact.Medium, $"Player {player.Name} late joined as {character.Name:characterName} on station {_stationSystem.StationInfo[station].Name:stationName} with {mob} as a {job.Name:jobName}.");
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_adminLogSystem.Add(LogType.LateJoin, LogImpact.Medium, $"Player {player.Name} late joined as {character.Name:characterName} on station {_stationSystem.StationInfo[station].Name:stationName} with {ToPrettyString(mob)} as a {job.Name:jobName}.");
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else
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_adminLogSystem.Add(LogType.RoundStartJoin, LogImpact.Medium, $"Player {player.Name} joined as {character.Name:characterName} on station {_stationSystem.StationInfo[station].Name:stationName} with {mob} as a {job.Name:jobName}.");
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_adminLogSystem.Add(LogType.RoundStartJoin, LogImpact.Medium, $"Player {player.Name} joined as {character.Name:characterName} on station {_stationSystem.StationInfo[station].Name:stationName} with {ToPrettyString(mob)} as a {job.Name:jobName}.");
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Preset?.OnSpawnPlayerCompleted(player, mob, lateJoin);
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}
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@@ -394,7 +394,7 @@ namespace Content.Server.Interaction
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// all interactions should only happen when in range / unobstructed, so no range check is needed
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var message = new InteractHandEvent(user, target);
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RaiseLocalEvent(target, message);
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_adminLogSystem.Add(LogType.InteractHand, LogImpact.Low, $"{user} interacted with {target}");
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_adminLogSystem.Add(LogType.InteractHand, LogImpact.Low, $"{ToPrettyString(user)} interacted with {ToPrettyString(target)}");
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if (message.Handled)
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return;
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@@ -482,7 +482,7 @@ namespace Content.Server.Interaction
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if (ev.Handled)
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{
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_adminLogSystem.Add(LogType.AttackArmedWide, LogImpact.Medium, $"{user} wide attacked with {item} at {coordinates}");
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_adminLogSystem.Add(LogType.AttackArmedWide, LogImpact.Medium, $"{ToPrettyString(user)} wide attacked with {ToPrettyString(item)} at {coordinates}");
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return;
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}
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}
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@@ -496,12 +496,12 @@ namespace Content.Server.Interaction
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if (targetUid != default)
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{
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_adminLogSystem.Add(LogType.AttackArmedClick, LogImpact.Medium,
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$"{user} attacked {targetUid} with {item} at {coordinates}");
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$"{ToPrettyString(user)} attacked {ToPrettyString(targetUid)} with {ToPrettyString(item)} at {coordinates}");
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}
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else
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{
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_adminLogSystem.Add(LogType.AttackArmedClick, LogImpact.Medium,
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$"{user} attacked with {item} at {coordinates}");
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$"{ToPrettyString(user)} attacked with {ToPrettyString(item)} at {coordinates}");
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}
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return;
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@@ -534,12 +534,12 @@ namespace Content.Server.Interaction
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if (targetUid != default)
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{
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_adminLogSystem.Add(LogType.AttackUnarmedClick, LogImpact.Medium,
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$"{user} attacked {targetUid} at {coordinates}");
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$"{ToPrettyString(user)} attacked {ToPrettyString(targetUid)} at {coordinates}");
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}
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else
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{
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_adminLogSystem.Add(LogType.AttackUnarmedClick, LogImpact.Medium,
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$"{user} attacked at {coordinates}");
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$"{ToPrettyString(user)} attacked at {coordinates}");
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}
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}
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}
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@@ -379,7 +379,7 @@ namespace Content.Server.Nutrition.EntitySystems
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});
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// logging
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_logSystem.Add(LogType.ForceFeed, LogImpact.Medium, $"{userUid} is forcing {targetUid} to drink {uid}");
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_logSystem.Add(LogType.ForceFeed, LogImpact.Medium, $"{ToPrettyString(userUid)} is forcing {ToPrettyString(targetUid)} to drink {ToPrettyString(uid)}");
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return true;
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}
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@@ -325,7 +325,7 @@ namespace Content.Server.Nutrition.EntitySystems
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});
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// logging
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_logSystem.Add(LogType.ForceFeed, LogImpact.Medium, $"{user} is forcing {target} to eat {uid}");
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_logSystem.Add(LogType.ForceFeed, LogImpact.Medium, $"{ToPrettyString(user)} is forcing {ToPrettyString(target)} to eat {ToPrettyString(uid)}");
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return true;
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}
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@@ -58,7 +58,7 @@ namespace Content.Server.Projectiles
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if (dmg is not null && EntityManager.EntityExists(component.Shooter))
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_adminLogSystem.Add(LogType.BulletHit, LogImpact.Low,
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$"Projectile {component.Owner} shot by {component.Shooter:shooter} hit {otherEntity} and dealt {dmg.Total} damage");
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$"Projectile {ToPrettyString(component.Owner)} shot by {ToPrettyString(component.Shooter):shooter} hit {ToPrettyString(otherEntity)} and dealt {dmg.Total} damage");
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}
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// Damaging it can delete it
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@@ -95,7 +95,7 @@ namespace Content.Server.RoundEnd
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if (requester != default)
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{
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_adminLog.Add(LogType.ShuttleCalled, LogImpact.High, $"Shuttle called by {requester}");
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_adminLog.Add(LogType.ShuttleCalled, LogImpact.High, $"Shuttle called by {ToPrettyString(requester.Value)}");
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}
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else
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{
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@@ -128,7 +128,7 @@ namespace Content.Server.RoundEnd
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if (requester != default)
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{
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_adminLog.Add(LogType.ShuttleRecalled, LogImpact.High, $"Shuttle recalled by {requester}");
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_adminLog.Add(LogType.ShuttleRecalled, LogImpact.High, $"Shuttle recalled by {ToPrettyString(requester.Value)}");
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}
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else
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{
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@@ -53,7 +53,7 @@ namespace Content.Server.Stunnable
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}
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}
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_adminLogSystem.Add(LogType.DisarmedKnockdown, LogImpact.Medium, $"{args.Source:performer} knocked down {args.Target:target}");
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_adminLogSystem.Add(LogType.DisarmedKnockdown, LogImpact.Medium, $"{ToPrettyString(args.Source):performer} knocked down {ToPrettyString(args.Target):target}");
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args.Handled = true;
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}
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