Ling transform sting fix (#155)
* - fix: Fix broken transform sting. * - fix: Fix more fun stuff. * - fix: Even more fun.
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@@ -493,4 +493,21 @@ public sealed class CultRuleSystem : GameRuleSystem<CultRuleComponent>
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_bodySystem.GibBody(uid);
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}
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}
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public void TransferRole(EntityUid transferFrom, EntityUid transferTo)
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{
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if (HasComp<PentagramComponent>(transferFrom))
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EnsureComp<PentagramComponent>(transferTo);
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if (!HasComp<CultistComponent>(transferFrom))
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return;
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var query = EntityQuery<CultRuleComponent>();
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foreach (var cultRule in query)
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{
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cultRule.CultistsCache.Remove(Name(transferFrom));
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}
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EnsureComp<CultistComponent>(transferTo);
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RemComp<CultistComponent>(transferFrom);
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}
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}
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