Log a lot less reagent effects (#5572)
This commit is contained in:
@@ -160,10 +160,13 @@ namespace Content.Server.Body.Systems
|
||||
if (!effect.ShouldApply(args, _random))
|
||||
continue;
|
||||
|
||||
var entity = EntityManager.GetEntity(args.SolutionEntity);
|
||||
_logSystem.Add(LogType.ReagentEffect, LogImpact.Low,
|
||||
$"Metabolism effect {effect.GetType().Name} of reagent {args.Reagent.Name:reagent} applied on entity {entity} at {entity.Transform.Coordinates}");
|
||||
effect.Effect(args);
|
||||
if (effect.ShouldLog)
|
||||
{
|
||||
var entity = EntityManager.GetEntity(args.SolutionEntity);
|
||||
_logSystem.Add(LogType.ReagentEffect, effect.LogImpact,
|
||||
$"Metabolism effect {effect.GetType().Name} of reagent {args.Reagent.Name:reagent} applied on entity {entity} at {entity.Transform.Coordinates}");
|
||||
effect.Effect(args);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
using Content.Server.Chemistry.Components;
|
||||
using Content.Server.Chemistry.EntitySystems;
|
||||
using Content.Server.Coordinates.Helpers;
|
||||
using Content.Shared.Administration.Logs;
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.Reaction;
|
||||
@@ -78,6 +79,9 @@ namespace Content.Server.Chemistry.ReactionEffects
|
||||
/// </summary>
|
||||
[DataField("sound", required: true)] private SoundSpecifier _sound = default!;
|
||||
|
||||
public override bool ShouldLog => true;
|
||||
public override LogImpact LogImpact => LogImpact.High;
|
||||
|
||||
void ISerializationHooks.AfterDeserialization()
|
||||
{
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using Content.Server.Chemistry.Components.SolutionManager;
|
||||
using Content.Server.Explosion.EntitySystems;
|
||||
using Content.Shared.Administration.Logs;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
@@ -26,6 +27,9 @@ namespace Content.Server.Chemistry.ReactionEffects
|
||||
/// </summary>
|
||||
[DataField("maxScale")] private float _maxScale = 1;
|
||||
|
||||
public override bool ShouldLog => true;
|
||||
public override LogImpact LogImpact => LogImpact.High;
|
||||
|
||||
public override void Effect(ReagentEffectArgs args)
|
||||
{
|
||||
var floatIntensity = (float) args.Quantity;
|
||||
|
||||
@@ -15,6 +15,8 @@ public class Electrocute : ReagentEffect
|
||||
|
||||
[DataField("electrocuteDamageScale")] public int ElectrocuteDamageScale = 5;
|
||||
|
||||
public override bool ShouldLog => true;
|
||||
|
||||
public override void Effect(ReagentEffectArgs args)
|
||||
{
|
||||
EntitySystem.Get<ElectrocutionSystem>().TryDoElectrocution(args.SolutionEntity, null,
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using Content.Server.Atmos.Components;
|
||||
using Content.Server.Atmos.EntitySystems;
|
||||
using Content.Shared.Administration.Logs;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Shared.FixedPoint;
|
||||
@@ -14,6 +15,9 @@ namespace Content.Server.Chemistry.ReagentEffects
|
||||
[UsedImplicitly]
|
||||
public class FlammableReaction : ReagentEffect
|
||||
{
|
||||
public override bool ShouldLog => true;
|
||||
public override LogImpact LogImpact => LogImpact.Medium;
|
||||
|
||||
public override void Effect(ReagentEffectArgs args)
|
||||
{
|
||||
if (!args.EntityManager.TryGetComponent(args.SolutionEntity, out FlammableComponent? flammable)) return;
|
||||
|
||||
Reference in New Issue
Block a user