Log a lot less reagent effects (#5572)

This commit is contained in:
mirrorcult
2021-11-27 00:31:56 -07:00
committed by GitHub
parent bf30f82ff5
commit f697bf413c
9 changed files with 58 additions and 20 deletions

View File

@@ -15,6 +15,8 @@ public class Electrocute : ReagentEffect
[DataField("electrocuteDamageScale")] public int ElectrocuteDamageScale = 5;
public override bool ShouldLog => true;
public override void Effect(ReagentEffectArgs args)
{
EntitySystem.Get<ElectrocutionSystem>().TryDoElectrocution(args.SolutionEntity, null,

View File

@@ -1,6 +1,7 @@
using System.Collections.Generic;
using Content.Server.Atmos.Components;
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Administration.Logs;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
@@ -14,6 +15,9 @@ namespace Content.Server.Chemistry.ReagentEffects
[UsedImplicitly]
public class FlammableReaction : ReagentEffect
{
public override bool ShouldLog => true;
public override LogImpact LogImpact => LogImpact.Medium;
public override void Effect(ReagentEffectArgs args)
{
if (!args.EntityManager.TryGetComponent(args.SolutionEntity, out FlammableComponent? flammable)) return;