Fix inventory slots not updating when prediction is disabled. (#12215)
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@@ -39,6 +39,7 @@ namespace Content.Client.Inventory
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public override void Initialize()
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public override void Initialize()
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{
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{
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UpdatesOutsidePrediction = true;
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base.Initialize();
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base.Initialize();
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SubscribeLocalEvent<ClientInventoryComponent, PlayerAttachedEvent>(OnPlayerAttached);
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SubscribeLocalEvent<ClientInventoryComponent, PlayerAttachedEvent>(OnPlayerAttached);
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