Adds the central commanders cloak. (#23666)
* Adds the central commanders cloak. * Adds it to CentDrobe, and also matches it to other naming schemes * oops fucked up a capital letter. fixed
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@@ -16,3 +16,4 @@
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ClothingHeadsetCentCom: 3
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ClothingHeadsetCentCom: 3
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ClothingOuterWinterCentcom: 3
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ClothingOuterWinterCentcom: 3
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ClothingNeckScarfStripedCentcom: 3
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ClothingNeckScarfStripedCentcom: 3
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ClothingNeckCloakCentcom: 3
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@@ -1,3 +1,14 @@
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- type: entity
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parent: ClothingNeckBase
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id: ClothingNeckCloakCentcom
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name: central commander's cloak
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description: A pompous and elite green cloak with a nice gold trim, tailored specifically to the Central Commander. It's so heavy, the gold trim might be real.
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components:
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- type: Sprite
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sprite: Clothing/Neck/Cloaks/centcomcloakformal.rsi
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- type: StealTarget
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stealGroup: HeadCloak # leaving this here because I suppose it might be interesting?
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- type: entity
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- type: entity
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parent: ClothingNeckBase
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parent: ClothingNeckBase
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id: ClothingNeckCloakCap
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id: ClothingNeckCloakCap
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After Width: | Height: | Size: 2.0 KiB |
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After Width: | Height: | Size: 670 B |
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After Width: | Height: | Size: 951 B |
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After Width: | Height: | Size: 1.1 KiB |
@@ -0,0 +1,26 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/5a73e8f825ff279e82949b9329783a9e3070e2da, sprites in hand by PuroSlavKing (Github) and RudeyCoolLeet#3875, colors edited by noctyrnal (github)",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-NECK",
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"directions": 4
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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}
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]
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}
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