Added suicide for Crematorium and Recycler, soft fixed Recycled gibbing (#2610)

* Added suicide for Crematorium and Recycler, soft fixed Recycled gibbing

* Renamed _cancelToken to _cremateCancelToken, made _cremateCancelToken nullable

* Update Content.Server/GameObjects/Components/Morgue/CrematoriumEntityStorageComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Added Ownder.Deleted check inside timer

* Added TODO gibbing comments

* Removed innecessary code and removed deleting entities when getting 'gibbed'

* Fix ghosting with gibbing.

Co-authored-by: Manel Navola <ManelNavola@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
Manel Navola
2021-01-14 08:57:24 +01:00
committed by GitHub
parent ce096f9c51
commit f7ac546f39
3 changed files with 92 additions and 8 deletions

View File

@@ -31,7 +31,7 @@ namespace Content.Server.Commands.Observer
return;
}
var mind = player!.ContentData()?.Mind;
var mind = player.ContentData()?.Mind;
if (mind == null)
{
shell?.SendText(player, "You have no Mind, you can't ghost.");