Reorders Sound Systems signatures to match Popup Systems. (#8728)
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@@ -143,7 +143,7 @@ namespace Content.Client.GameTicking.Managers
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if (string.IsNullOrEmpty(RestartSound))
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return;
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SoundSystem.Play(Filter.Empty(), RestartSound);
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SoundSystem.Play(RestartSound, Filter.Empty());
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// Cleanup the sound, we only want it to play when the round restarts after it ends normally.
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RestartSound = null;
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