Reorders Sound Systems signatures to match Popup Systems. (#8728)

This commit is contained in:
keronshb
2022-06-12 19:45:47 -04:00
committed by GitHub
parent 78fb4b88ed
commit f7b1bda3e5
138 changed files with 257 additions and 272 deletions

View File

@@ -94,7 +94,7 @@ namespace Content.Server.Arcade.Components
Game?.ExecutePlayerAction(msg.PlayerAction);
break;
case PlayerAction.NewGame:
SoundSystem.Play(Filter.Pvs(Owner), _newGameSound.GetSound(), Owner, AudioParams.Default.WithVolume(-4f));
SoundSystem.Play(_newGameSound.GetSound(), Filter.Pvs(Owner), Owner, AudioParams.Default.WithVolume(-4f));
Game = new SpaceVillainGame(this);
UserInterface?.SendMessage(Game.GenerateMetaDataMessage());
@@ -200,7 +200,7 @@ namespace Content.Server.Arcade.Components
_latestPlayerActionMessage = Loc.GetString("space-villain-game-player-attack-message",
("enemyName", _enemyName),
("attackAmount", attackAmount));
SoundSystem.Play(Filter.Pvs(_owner.Owner), _owner._playerAttackSound.GetSound(), _owner.Owner, AudioParams.Default.WithVolume(-4f));
SoundSystem.Play(_owner._playerAttackSound.GetSound(), Filter.Pvs(_owner.Owner), _owner.Owner, AudioParams.Default.WithVolume(-4f));
if (!_owner.EnemyInvincibilityFlag)
_enemyHp -= attackAmount;
_turtleTracker -= _turtleTracker > 0 ? 1 : 0;
@@ -211,7 +211,7 @@ namespace Content.Server.Arcade.Components
_latestPlayerActionMessage = Loc.GetString("space-villain-game-player-heal-message",
("magicPointAmount", pointAmount),
("healAmount", healAmount));
SoundSystem.Play(Filter.Pvs(_owner.Owner), _owner._playerHealSound.GetSound(), _owner.Owner, AudioParams.Default.WithVolume(-4f));
SoundSystem.Play(_owner._playerHealSound.GetSound(), Filter.Pvs(_owner.Owner), _owner.Owner, AudioParams.Default.WithVolume(-4f));
if (!_owner.PlayerInvincibilityFlag)
_playerMp -= pointAmount;
_playerHp += healAmount;
@@ -220,7 +220,7 @@ namespace Content.Server.Arcade.Components
case PlayerAction.Recharge:
var chargeAmount = _random.Next(4, 7);
_latestPlayerActionMessage = Loc.GetString("space-villain-game-player-recharge-message", ("regainedPoints", chargeAmount));
SoundSystem.Play(Filter.Pvs(_owner.Owner), _owner._playerChargeSound.GetSound(), _owner.Owner, AudioParams.Default.WithVolume(-4f));
SoundSystem.Play(_owner._playerChargeSound.GetSound(), Filter.Pvs(_owner.Owner), _owner.Owner, AudioParams.Default.WithVolume(-4f));
_playerMp += chargeAmount;
_turtleTracker -= _turtleTracker > 0 ? 1 : 0;
break;
@@ -254,7 +254,7 @@ namespace Content.Server.Arcade.Components
UpdateUi(Loc.GetString("space-villain-game-player-wins-message"),
Loc.GetString("space-villain-game-enemy-dies-message", ("enemyName", _enemyName)),
true);
SoundSystem.Play(Filter.Pvs(_owner.Owner), _owner._winSound.GetSound(), _owner.Owner, AudioParams.Default.WithVolume(-4f));
SoundSystem.Play(_owner._winSound.GetSound(), Filter.Pvs(_owner.Owner), _owner.Owner, AudioParams.Default.WithVolume(-4f));
_owner.ProcessWin();
return false;
}
@@ -267,7 +267,7 @@ namespace Content.Server.Arcade.Components
UpdateUi(Loc.GetString("space-villain-game-player-loses-message"),
Loc.GetString("space-villain-game-enemy-cheers-message", ("enemyName", _enemyName)),
true);
SoundSystem.Play(Filter.Pvs(_owner.Owner), _owner._gameOverSound.GetSound(), _owner.Owner, AudioParams.Default.WithVolume(-4f));
SoundSystem.Play(_owner._gameOverSound.GetSound(), Filter.Pvs(_owner.Owner), _owner.Owner, AudioParams.Default.WithVolume(-4f));
return false;
}
if (_enemyHp <= 0 || _enemyMp <= 0)
@@ -276,7 +276,7 @@ namespace Content.Server.Arcade.Components
UpdateUi(Loc.GetString("space-villain-game-player-loses-message"),
Loc.GetString("space-villain-game-enemy-dies-with-player-message ", ("enemyName", _enemyName)),
true);
SoundSystem.Play(Filter.Pvs(_owner.Owner), _owner._gameOverSound.GetSound(), _owner.Owner, AudioParams.Default.WithVolume(-4f));
SoundSystem.Play(_owner._gameOverSound.GetSound(), Filter.Pvs(_owner.Owner), _owner.Owner, AudioParams.Default.WithVolume(-4f));
return false;
}