Reorders Sound Systems signatures to match Popup Systems. (#8728)

This commit is contained in:
keronshb
2022-06-12 19:45:47 -04:00
committed by GitHub
parent 78fb4b88ed
commit f7b1bda3e5
138 changed files with 257 additions and 272 deletions

View File

@@ -46,7 +46,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
private void OnActivate(EntityUid uid, GasValveComponent component, ActivateInWorldEvent args)
{
Toggle(uid, component);
SoundSystem.Play(Filter.Pvs(component.Owner), component.ValveSound.GetSound(), component.Owner, AudioHelpers.WithVariation(0.25f));
SoundSystem.Play(component.ValveSound.GetSound(), Filter.Pvs(component.Owner), component.Owner, AudioHelpers.WithVariation(0.25f));
}
public void Set(EntityUid uid, GasValveComponent component, bool value)