Reorders Sound Systems signatures to match Popup Systems. (#8728)

This commit is contained in:
keronshb
2022-06-12 19:45:47 -04:00
committed by GitHub
parent 78fb4b88ed
commit f7b1bda3e5
138 changed files with 257 additions and 272 deletions

View File

@@ -211,7 +211,7 @@ namespace Content.Server.Buckle.Components
return false;
}
SoundSystem.Play(Filter.Pvs(Owner), strap.BuckleSound.GetSound(), Owner);
SoundSystem.Play(strap.BuckleSound.GetSound(), Filter.Pvs(Owner), Owner);
if (!strap.TryAdd(this))
{
@@ -328,7 +328,7 @@ namespace Content.Server.Buckle.Components
UpdateBuckleStatus();
oldBuckledTo.Remove(this);
SoundSystem.Play(Filter.Pvs(Owner), oldBuckledTo.UnbuckleSound.GetSound(), Owner);
SoundSystem.Play(oldBuckledTo.UnbuckleSound.GetSound(), Filter.Pvs(Owner), Owner);
var ev = new BuckleChangeEvent() { Buckling = false, Strap = oldBuckledTo.Owner, BuckledEntity = Owner };
_entMan.EventBus.RaiseLocalEvent(Owner, ev, false);