Reorders Sound Systems signatures to match Popup Systems. (#8728)
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@@ -68,7 +68,7 @@ public sealed class CrayonSystem : SharedCrayonSystem
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return;
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if (component.UseSound != null)
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SoundSystem.Play(Filter.Pvs(uid), component.UseSound.GetSound(), uid, AudioHelpers.WithVariation(0.125f));
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SoundSystem.Play(component.UseSound.GetSound(), Filter.Pvs(uid), uid, AudioHelpers.WithVariation(0.125f));
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// Decrease "Ammo"
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component.Charges--;
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